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 Saumon's Enemy Reveals
#1
Saumon's Enemy Reveals
Version: 1.0


Introduction

This script makes it possible to define enemies within a troop as hidden until revealed during battle. This useful for battles where a boss enemy may be one to summon underlings to fight.

This script makes it possible to define enemies within a troop as hidden This assumes that all enemies are defined within the appropriate Troops page. But once done, it is a simple matter to update the TROOP array in the Saumon_Reveal configuration module.



Script

REVEAL!!!



Instructions

Plenty, and within the script.



Compatibility

Fairly compatible for RPGMaker XP systems. It doesn't rewrite any methods in the system.



Credits and Thanks

Thanks to Saumon of Save-Point.Org for the simple request.



Terms and Conditions

Free for use, even in commercial games. Only due credit is required, for both myself and Saumon who put forth the request
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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