01-09-2023, 04:36 AM
Active Timed Battle System Tutorial
This time from Majestic Studio SC, we have an easy event-driven tutorial on how to get an active timed battle system to work for your battles in Bakin. Spice up your battles. Coked-out Kobolds? Drowsy Dragon whelps? Heroes that just crossed over into hyper mode and are flying at their enemies like a spider monkey? All this and more!
Here's how that looks in game too!
This time from Majestic Studio SC, we have an easy event-driven tutorial on how to get an active timed battle system to work for your battles in Bakin. Spice up your battles. Coked-out Kobolds? Drowsy Dragon whelps? Heroes that just crossed over into hyper mode and are flying at their enemies like a spider monkey? All this and more!
Here's how that looks in game too!
ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)