New Character Properties with Calls 2.2 - Printable Version
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New Character Properties with Calls 2.2 - PK8 - 05-10-2009 06:43 AM
New Character Properties with Calls
This script adds additional properties from the Sprite class to Game_Character such as angle, color, mirror, tone, zoom_x, and zoom_y. For this version, I also combined my Event Angle/Color/Mirror/Tone/Zoom add-ons and my script calls with this script.
For v2, I merged two add-ons I made for the original (Change Character Sprite Angle/Color/Size/Tone in frames and Event Angle/Color/Size/Tone) into one package and threw in several new script calls which should be useful (e.g.: zoom_change, color_*_change, tone_*_change).
Note the treasure chests, statues, and the flying imp hovering over Ralph.
New Character Properties with Calls 2.2 (RMVXA)
New Character Properties with Calls 2.2 (RMVX)
New Character Properties with Calls 2.2 (RMXP)
I wanted to work on letting game creators animate character sprites a little more through script calls. I noticed certain properties such as angle, color, mirror, tone, and angle were missing so I wanted to add them in.
Charlie Fleed for showing me how to script special comments a few years ago.
Prof. Meow Meow making fantastic use of it in a demo he showed me a few years ago.
License / Terms
Free for non-commercial and commercial purposes. Just credit me.
Character Sprite Add-ons! [Exclusive] - PK8 - 05-10-2009 06:43 AM
Also, yo! This script's been updated to version 1.2 as of today! This update particularly caters towards those who didn't like how the sprite's zoom level value 1.0 signifies actual pixel size. So I decided to do something about it and made 100.0 signify actual pixel size. I've also added a customization option for anyone who does not like the change.
Event Tone, Color, Size, Angle and Mirror [Exclusive] - PK8 - 05-10-2009 09:27 AM
[This was a post of a script that used to be an add-on.]
Character Sprite Add-ons! [Exclusive] - PK8 - 05-10-2009 03:21 PM
Heya, sorry for the bump but since this topic is already over 600 views and counting, I'm assuming somebody must have installed this by now.
It's been given the upgrade to 1.1 and now the developer can change the tone, angle, color and size of a character's (player or event) sprite with script calls.
Character Sprite Add-ons! [Exclusive] - DerVVulfman - 05-10-2009 04:13 PM
The whole actual 'WORKING' code of this script is 30 lines? That's it? :o
BTW: Nice to see that more people like us are adding all those detailed instructions into the scripts. B)
Character Sprite Add-ons VX! [Exclusive] - PK8 - 07-05-2009 08:04 AM
[old vx version of the script was here]
Event Tone, Color, Size, Angle and Mirror [Exclusive] - Alpha-Mad - 09-19-2009 07:39 PM
Hey hey! Not bad! I may incorporate this (at least the size and mirror ones). This would be great for monsters that grow in size before attacking and such.
Event Tone, Color, Size, Angle and Mirror [Exclusive] - GLaDOS - 09-19-2009 08:33 PM
Oh! The angle feature looks rather unique. Nice script there PK8.
Event Tone, Color, Size, Angle and Mirror [Exclusive] - Rylius - 09-20-2009 10:09 AM
I like this, tho I dont have any uses for it atm. =/
Antialiasing would be f'king awesome, but as far as I know it's slow as hell in RGSS. And I dont have a clue how to do it. o.o
But who knows, maybe something for next version? ~.^
RE: Character Sprite Add-ons! [Exclusive] - PK8 - 04-16-2012 03:20 AM
This script has gotten a major update!
v2: Both the Event Angle/Color/Mirror/Tone/Zoom/Wave and the Change Character Properties in frames script were combined into one script. New script calls were thrown in too.
v2.1: Added the optional truth value relative argument for all methods. Useful if you want to add ontosubtract from a character property.