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Animated Character Avatar messaging system - Printable Version

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+--- Thread: Animated Character Avatar messaging system (/thread-24.html)



Animated Character Avatar messaging system - RosyPosy - 10-23-2010

This system uses an animation file to make characters blink,move,and emot.Basicaly the animation is the character and thier eyes ,and other parts can be seperated from them so they can move.
Now its super easy to get as its all events and art,and I include a template for the animation so you can keep them all centered pretty well.

Timing is key and if you any good at eventing youll be able to use this.
just follow the instructions.

http://www.megaupload.com/?d=QW9LWYS7
XP version
CHRCTr AVATAR system VX VX version

Any edits or script versions of this system are welcome,as long as Im notified and credited.
NOW WITH VX VERSION!


Animated Character messaging system - Boot - 10-25-2010

Oh, I see. It's for making animated characters during message scenes. I thought it was for animating the field characters.

This actually looks really good in action, I like it, and it should be no problem to convert to VX since it's an event based system.


Animated Character messaging system - RosyPosy - 10-25-2010

yep.exactly.Its pretty useful for anyone who can do decent art edits or originals.
it helps that I put a template in there.


Animated Character messaging system - RosyPosy - 10-27-2010

BUMP-Updated

I added a rip to show how it would look...
The Character is Chihiro from P4


RE: Animated Character Avatar messaging system - RosyPosy - 01-02-2011

BUMP!

NEW VX VERSION OF THE EVENT system!
Now make messaging avatars like JRPGS do
Complete with blinking and emoting Chihiro(P3-sociallink/justice)
If you are tired of using faces or names to show whos talking use this system!
Now avialable for both XP AND VX!

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Grinning
*SIDE REQUEST~ If you are a good scripter take a look at this event system.
And make a script version please.
Idealy used similarly to this event system.
It should be easy for anyone adept at scripting.
It just uses switches to call up animation files and loop them while theres a message playing.
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Note: an odd problem occurs that doesnt occur in XP.When the loop starts it flashes
Ive tried everything to get the flash to go away,But it doesnt seem to help.
This event system works best in Xp
If anyone can figure out why it flashes at the end of the loop plz tell me.
I'll update it once I do that.