Caldaron's Time System - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Archives (https://www.save-point.org/forum-105.html) +--- Forum: Creation Asylum Archives (https://www.save-point.org/forum-90.html) +---- Forum: Scripts & Code Snippets (https://www.save-point.org/forum-92.html) +----- Forum: RPG Maker XP Code (https://www.save-point.org/forum-93.html) +----- Thread: Caldaron's Time System (/thread-6949.html) |
Caldaron's Time System - Caldaron - 11-05-2006 Caldaron's Time Version: 1.02 Nov 5 2006 This is a locked, single-post thread from Creation Asylum. Archived here to prevent its loss. No support is given. If you are the owner of the thread, please contact administration. Features
Demo script includes 2 Areas, so no demo is needed... Script Caldaron__s_Time.txt (Size: 22 KB / Downloads: 10) Needs ccoa's Weather Script (very slighty edited) ccoa__s_Weather_Script.txt (Size: 41.13 KB / Downloads: 7) Merry Christmas and a happy new Year! |