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Post Author Forum Replies Views Posted [asc]
    Thread: R.I.P. Ronnie James Dio.
Post: R.I.P. Ronnie James Dio.

Goodbye thar T-T
fgsfds General Chat 3 5,085 05-19-2010, 06:08 PM
    Thread: CG Adventures
Post: CG Adventures

FMV... there's a avi script somewhere around this forum, just simply add the script, but make sure the size of the vid fits the window for RMXP.
fgsfds Development Discussion 3 5,291 05-07-2010, 03:21 AM
    Thread: CG Adventures
Post: CG Adventures

Good idea, can't wait for the demo, I wanna see how you incorporate those idea in a RMXP game, and maybe gain some ideas from this. :D
fgsfds Development Discussion 3 5,291 05-06-2010, 07:48 PM
    Thread: Importing previous data to a 'sequal'
Post: Importing previous data to a 'sequal'

Just want to know if it's possible to import certain data (switches and variables mostly) to a new game, preferably a sequel? (Meaning like everything you do in the first game have heavy influence an...
fgsfds Code Support 1 3,759 05-06-2010, 06:50 PM
    Thread: Tagging a Common Event to an accessory
Post: [Resolved] Tagging a Common Event to an accessory

Only solution I can give (since Im not a scripter,) is to do a couple of common event with parallel process, then put in some (or alot in your case) conditional branch. If the summon you obtained by s...
fgsfds Code Support 3 5,182 05-05-2010, 04:46 PM
    Thread: Birthday Thread
Post: Birthday Thread

Happy B-day, let's enjoy the day you were released from your mammy's womb :O
fgsfds Occasions 3,556 2,156,310 04-19-2010, 07:21 AM
    Thread: HAPPY EASTER!!!
Post: HAPPY EASTER!!!

I have a pic for that. NSFW so I can't post it .-.
fgsfds General Chat 6 7,959 04-06-2010, 04:36 PM
    Thread: RMXP NOT WORKIN AHHHH!!!!!!!
Post: RMXP NOT WORKIN AHHHH!!!!!!!

http://img169.imageshack.us/img169/4863/1270521021784.jpg (http://img169.imageshack.us/i/1270521021784.jpg/) Try the step that you usually use on Vista, which is what someone said already, go and c...
fgsfds General Support 3 5,775 04-06-2010, 04:33 PM
    Thread: Level Up Event Script
Post: [Resolved] Level Up Event Script

You should make an animation and some conditional check.... .-.
fgsfds Code Support 8 11,060 04-06-2010, 04:24 PM
    Thread: GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
Post: GTBS v1.5.1.4 - A FFT Styled Battle System (5/19/2...

There was a bug when you revive your enemy. Solution: Make the enemy disappear when defeated. :|
fgsfds Scripts Database 44 69,385 04-06-2010, 04:22 PM
    Thread: Battle script trouble
Post: Battle script trouble

In the script editor, you see a section of the script. At the very left hand side of the script. After Scene_debug, Main is the last of it, now highlight Main with your cursor and then press Insert to...
fgsfds Code Support 9 10,323 04-05-2010, 05:32 PM
    Thread: Does Anyone know an Easy way to recolor faces with photoshop?
Post: Does Anyone know an Easy way to recolor faces with...

Yes I do.
fgsfds General Support 4 7,635 04-05-2010, 03:59 AM
    Thread: Dear Everyone (Leveling and Stats discussion)
Post: Dear Everyone (Leveling and Stats discussion)

daojones Wrote: -- (ps - you're sexy) -- That made my day. btt, that's why other people say to play test your game often, to balance your stats, many people usually use the default ones, other u...
fgsfds Development Discussion 6 8,497 04-04-2010, 07:08 AM
    Thread: Getting ride of a script for good
Post: Getting ride of a script for good

It seems like he uses a script that supposed to do something to an event, or something graphical, and he want's to get rid of it afterwards, only making it appear whenever he wants to. I'm sorry, but ...
fgsfds Code Support 4 5,503 04-03-2010, 08:12 PM
    Thread: Hermes AMS Help
Post: [Resolved] Hermes AMS Help

[spoiler=testing] Quote: -- Works fine... Code: -- Dunno what you mean that it's not working.. -- -- [/spoiler] :|
fgsfds Code Support 6 6,847 03-30-2010, 05:37 AM
    Thread: Hermes AMS Help
Post: [Resolved] Hermes AMS Help

This seems a little (too) messy, why didn't you put it in code tag and cover it with a spoiler tag?
fgsfds Code Support 6 6,847 03-30-2010, 04:19 AM
    Thread: Message Shutter Animation
Post: Message Shutter Animation

Doesn't work with the AMS as well... hope there's going to be a patch for this, I wanna give this script a try.
fgsfds Scripts Database 9 12,941 03-29-2010, 12:33 AM
    Thread: Advanced Individual Battle Commands
Post: Advanced Individual Battle Commands

Or you can use this kind of script for organizing skill list and separate them
fgsfds Scripts Database 6 14,465 03-29-2010, 12:31 AM
    Thread: FPLE : First Person Labyrinth Explorer
Post: FPLE : First Person Labyrinth Explorer

This gives more creative ideas for dungeon crawler-like rmxp games, good job on the script.
fgsfds Scripts Database 66 128,402 03-28-2010, 05:13 PM
    Thread: Digital Concept art
Post: Digital Concept art

Talented mofo, do you take request? I like your painting style.
fgsfds Art and Design 18 20,482 03-28-2010, 06:19 AM