Search Results
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Forum |
Replies |
Views |
Posted
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Thread: Birthday Thread
Post: Birthday Thread
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MicKo |
Occasions
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3,562 |
2,192,267 |
04-26-2010, 06:25 PM |
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Thread: Ar Tonelico CBS
Post: Ar Tonelico CBS
Very nice stuff Kread-EX ;D !
I didn't read everything, but from what I tried there seems to be a really annoying bug. When an actor dies and gets rezed (yeah, rezed), this actor can't do anything ... |
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MicKo |
Scripts Database
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14 |
27,155 |
04-17-2010, 10:49 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Humpf, that's some awesome updates! :D
I just love the new features you added. Thanks! |
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MicKo |
Scripts Database
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572 |
650,035 |
12-19-2009, 12:22 PM |
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Thread: Walking an Talking
Post: Walking an Talking
You might want to do this then :
Create your event. On the left of the event window, you have "Autonomous Movement". Change the Type to "Custom", and click on "Move Route...". Then just make him walk ... |
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MicKo |
General Support
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5 |
7,162 |
12-17-2009, 07:15 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
First request : Ok, I'll wait until you don't have any higher priorities then. :3
Second request : Well yeah, basically every action except switch and skip would allow the actors to gain exp. And tha... |
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MicKo |
Scripts Database
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572 |
650,035 |
12-14-2009, 07:06 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Looks like my post had some kind of problem, I can't see it anymore.
So, as I said...
Hey Charlie! D:
I want to add a skill that increases the next_action_time of the target. So, for example, i... |
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MicKo |
Scripts Database
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572 |
650,035 |
12-14-2009, 06:51 PM |
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Thread: Four Alternatives to Random Encounters
Post: Four Alternatives to Random Encounters
Nice topic. I'm just gonna stay with the basic random encounters + items that lower the chance to have encounters, if I know how to do this. If I had big maps I'd use enemies on map, but it really doe... |
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MicKo |
Tutorials
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2 |
5,191 |
11-26-2009, 01:09 PM |
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Thread: Battlestatus Actor Highlighter
Post: Battlestatus Actor Highlighter
Oh shit, it works! Thanks Dervv'! :D |
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MicKo |
Scripts Database
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4 |
9,409 |
10-14-2009, 01:15 PM |
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Thread: NEW RMVXP Community Poster Thread
Post: NEW RMVXP Community Poster Thread
\o/
http://img3.imageshack.us/img3/1592/rmvxp.png |
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MicKo |
General Chat
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19 |
26,774 |
10-11-2009, 11:39 PM |
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Thread: Birthday Thread
Post: Birthday Thread
Oh, I missed it. :/
Sorry ;_; And happy birthday Yin! |
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MicKo |
Occasions
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3,562 |
2,192,267 |
09-27-2009, 06:08 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Hi Charlie.
Looks like there's a problem with the "wait" event command when used in battle. It works great for everything I tried, but when you ask rmxp to change your actors HP, it just doesn't show... |
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MicKo |
Scripts Database
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572 |
650,035 |
09-15-2009, 02:36 AM |
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Thread: Which kind of battle system do you enjoy the most?
Post: Which kind of battle system do you enjoy the most?
Wyatt Wrote:
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I absolutely HATE ABS systems in 2 dimensional four-direction games. It just doesn't work, at all. I can't stand playing them. Yes, every game I made used to use them, but then I wasn... |
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MicKo |
Development Discussion
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24 |
30,375 |
09-09-2009, 10:19 PM |
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Thread: My Son
Post: My Son
Congratulations PME! Post a pic as soon as you can! :D |
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MicKo |
General Chat
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29 |
31,060 |
06-16-2009, 09:43 PM |
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Thread: Music you're listening to? (Include youtube video!)
Post: Music you're listening to? (Include youtube video!...
[spoiler=MOPA - Die for me][youtube]3At3OWBg5E8&autoplay=1[/youtube][/spoiler]
:wub: |
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MicKo |
General Chat
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41 |
60,171 |
06-08-2009, 10:49 AM |
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Thread: Sister Popped
Post: Sister Popped
Yeah like "YAY I HAVE A KIIIIID" "I don't care, you forgot my birthday. Hate ya" ? :3
I'd totally say that! :D |
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MicKo |
General Chat
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8 |
12,357 |
05-27-2009, 04:14 AM |
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Thread: Sister Popped
Post: Sister Popped
Hey that's nice for your birthday (or almost :x)! Congrats! |
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MicKo |
General Chat
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8 |
12,357 |
05-27-2009, 03:13 AM |
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Thread: Birthday Thread
Post: Birthday Thread
PME Wrote:
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Happy youth to all of you!
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Fixed! BWAHAHAH. |
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MicKo |
Occasions
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3,562 |
2,192,267 |
05-26-2009, 01:06 AM |
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Thread: Birthday Thread
Post: Birthday Thread
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MicKo |
Occasions
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3,562 |
2,192,267 |
05-25-2009, 09:46 AM |
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Thread: Birthday Thread
Post: Birthday Thread
EJlol Wrote:
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Happy Birthday!
PS: who is he anyway? :P
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MicKo |
Occasions
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3,562 |
2,192,267 |
05-23-2009, 03:31 PM |
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Thread: Maps and screenshots thread
Post: Maps and screenshots thread
Thanks! :0
The problem with the basic tilesets is that I will need modern/futuristic tilesets. The ones I found were just not what I was looking for. So, I'll just have to work on new ones... ;_; |
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MicKo |
Development Discussion
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1,051 |
1,012,093 |
05-23-2009, 12:37 AM |