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Thread: Luna's VX Faces
Post: Luna's VX Faces
I really hated the eyes on Actor 18, so here's a version with new eyes:
http://i242.photobucket.com/albums/ff267/lunarea_album/VX-Resources/N-A18.png |
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Lunarea |
Fabled Resources
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4 |
8,892 |
06-08-2010, 02:46 AM |
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Thread: Maps and screenshots thread
Post: Maps and screenshots thread
They're not that bad, Shiroiyuki. A little empty, perhaps, and there's an obvious grid on the second one. But that's sometimes inevitable, given that RPG Maker only offers grid-based mapping anyway.
... |
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Lunarea |
Development Discussion
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1,051 |
988,799 |
06-01-2010, 03:48 AM |
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Thread: Luna's VX Faces
Post: Luna's VX Faces
:blush: Luna's VX Faces :blush:
Some of them have matching sprites, but that will be posted in a different thread. So, here goes (in no particular order):
RTP Edits:
http://i242.photobucket.co... |
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Lunarea |
Fabled Resources
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4 |
8,892 |
05-31-2010, 08:03 PM |
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Thread: New upcoming project: Final Distance
Post: New upcoming project: Final Distance
Is this some kind of Xenosaga fan game? |
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Lunarea |
Upcoming Projects
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3 |
7,790 |
05-18-2010, 02:29 AM |
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Thread: Luna's RTP add-ons (Tilesets)
Post: Luna's RTP add-ons (Tilesets)
It's been a while, but here's a small update:
http://i242.photobucket.com/albums/ff267/lunarea_album/Stuff/Windows-1.png
I think they're a little more modern than usual, but they'd fit into any er... |
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Lunarea |
Fabled Resources
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61 |
83,528 |
05-13-2010, 05:05 AM |
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Thread: Digital Concept art
Post: Digital Concept art
Looks wonderful, badmonur! It looks very much like you were painting with watercolors.
Which brush (and size) did you use for this? |
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Lunarea |
Art and Design
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18 |
20,409 |
03-27-2010, 03:52 PM |
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Thread: How do i make a trap?
Post: How do i make a trap?
You want to make it so the character takes damage if they walk while the spikes are up, but not take damage while the spikes are down, right?
You can do it through a very simple event that uses a sel... |
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Lunarea |
General Support
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5 |
7,822 |
03-24-2010, 05:46 AM |
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Thread: What's up, RMers?
Post: What's up? [RM Edition]
Working on the second town now. I'm also pondering on whether I should release a demo or a complete first chapter. There are pros and cons to both. |
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Lunarea |
Development Discussion
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2,650 |
1,826,609 |
03-23-2010, 03:10 AM |
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Thread: Sympathetic antihero/villain?
Post: Sympathetic antihero/villain?
Look up Dungeon Keeper and Overlord. Both are games that take the comedic approach and both deal with building your own army of evil to take on those pesky heroes that just have to try and ruin your e... |
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Lunarea |
Development Discussion
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2 |
4,880 |
03-18-2010, 07:49 PM |
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Thread: Maps and screenshots thread
Post: Maps and screenshots thread
Nice layout, Hybrida. I imagine shading and texture will add a lot to the overall look.
Here's a screenshot of my secret side project. Expect the thread sometime in the future:
http://i242.photobu... |
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Lunarea |
Development Discussion
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1,051 |
988,799 |
03-13-2010, 05:10 AM |
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Thread: Birthday Thread
Post: Birthday Thread
Why, thank you! I had a wonderful day :) |
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Lunarea |
Occasions
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3,550 |
2,143,691 |
03-05-2010, 05:00 AM |
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Thread: Luna's RTP add-ons (Tilesets)
Post: Luna's RTP add-ons (Tilesets)
Tables with sun umbrellas for restaurants with an outside:
http://i242.photobucket.com/albums/ff267/lunarea_album/Stuff/Rest-umb.png |
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Lunarea |
Fabled Resources
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61 |
83,528 |
03-02-2010, 09:36 PM |
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Thread: Terra Chimera - Soulfire
Post: Terra Chimera - Soulfire
Your game looks very promising!
The story is intriguing, and sounds almost deceptively simple. I imagine you're planning quite a few surprises. Your mapping is fitting and I'm really enjoying the cu... |
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Lunarea |
Upcoming Projects
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14 |
15,508 |
02-26-2010, 11:38 PM |
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Thread: Valdred's guide to the Genres
Post: Valdred's guide to the Genres
You really should re-evaluate your genres and separate genre from setting or plot device. "Futuristic" is a setting and as such, it can be in any genre. You can have a futuristic adventure game, futur... |
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Lunarea |
Tutorials
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4 |
10,298 |
02-26-2010, 10:17 PM |
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Thread: [REQUEST] Anyone know how to make a professional looking world map?
Post: [REQUEST] Anyone know how to make a professional l...
Do you mean in terms of how to sprite or draw one?
There isn't really a science to it. It will depend on the game style and your own abilities as an artist. A world map is just another visual repre... |
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Lunarea |
General Support
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15 |
23,563 |
02-26-2010, 09:50 PM |
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Thread: Need Help: Floating Icons
Post: Need Help: Floating Icons
For which RPG Maker would this be? :) |
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Lunarea |
Code Support
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7 |
7,078 |
02-24-2010, 06:19 AM |
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Thread: What's on your mind?
Post: What's on your mind?
After not having my evening class for 2 weeks, it's mighty hard to get the motivation to go back tonight. |
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Lunarea |
General Chat
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4,390 |
3,634,956 |
02-22-2010, 08:05 PM |
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Thread: Thoughts on Mapping
Post: Thoughts on Mapping
I'm very happy that you're sharing your opinions! I'm definitely encouraging everyone to do the same. We can get some really good discussion going here and end up learning a lot from each other.
Q... |
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Lunarea |
Tutorials
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6 |
8,094 |
02-19-2010, 06:18 AM |
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Thread: Thoughts on Mapping
Post: Thoughts on Mapping
You're welcome to pm me or post them and I'll be sure to check them out! :) |
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Lunarea |
Tutorials
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6 |
8,094 |
02-19-2010, 04:37 AM |
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Thread: Thoughts on Mapping
Post: Thoughts on Mapping
Posted this on another forum originally, but I thought perhaps people would be interested in reading and discussing it here as well.
This article isn't meant for beginners. People new to RPG-making... |
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Lunarea |
Tutorials
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6 |
8,094 |
02-18-2010, 08:25 PM |