Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: ACBS - Atoa Custom Battle System 3.2
Post: ACBS - Atoa Custom Battle System 2.0 Final
Someone found another bug from the ATB.
"If an enemy's and a player character's turns come up at the same time, and the enemy just HAPPENS to use Sleep or something on that character, the game will w... |
|
Shake2772 |
Scripts Database
|
150 |
224,017 |
06-01-2010, 04:15 AM |
|
|
Thread: ACBS - Atoa Custom Battle System 3.2
Post: ACBS - Atoa Custom Battle System 2.0 Final
Thanks for the help with the scan.
I got another problem though, when the last guy alive dies with Auto Life on, he gets revived but it ends up saying Game Over still. Is it because of the ATB? |
|
Shake2772 |
Scripts Database
|
150 |
224,017 |
05-25-2010, 01:21 AM |
|
|
Thread: ACBS - Atoa Custom Battle System 3.2
Post: ACBS - Atoa Custom Battle System 2.0 Final
Is there any way to get your scan script to last longer when used? It only appears for like 2 seconds then forcibly disappears. Is it because I'm using the ATB? |
|
Shake2772 |
Scripts Database
|
150 |
224,017 |
05-22-2010, 10:02 PM |
|
|
Thread: ACBS - Atoa Custom Battle System 3.2
Post: ACBS - Atoa Custom Battle System 2.0 Final
It also seems to happen on your CTB, at least the mute glitch. I haven't tested it with venom.
Great script overall though, thanks. |
|
Shake2772 |
Scripts Database
|
150 |
224,017 |
03-24-2010, 08:02 PM |
|
|
Thread: ACBS - Atoa Custom Battle System 3.2
Post: ACBS - Atoa Custom Battle System 2.0 Final
When using your ATB Atoa, when someone dies of Venom on their turn, or when the enemy is muted and I think tries to use a spell, nothing happens and it gets stuck. How do I stop this from happening? |
|
Shake2772 |
Scripts Database
|
150 |
224,017 |
03-24-2010, 02:37 AM |
|
|
Thread: Resolution
Post: Resolution
I keep getting syntax error on line 24. I put all the Resolution.update's in the right spot, at least I think I did. Can anyone help? |
|
Shake2772 |
Scripts Database
|
20 |
35,440 |
03-23-2010, 05:38 PM |
|
|
Thread: Dargor's Party Changer
Post: Dargor's Party Changer
Alright, I appreciate the help. Sorry if it turns out there's a simple option to do so ._.
Edit - I may just have events level up everyone to the current level often, so no one falls far behind. You ... |
|
Shake2772 |
Code Support
|
8 |
9,013 |
03-19-2010, 07:31 PM |
|
|
Thread: Dargor's Party Changer
Post: Dargor's Party Changer
Ah, thanks Zarox.
I forget where I found it, but I uploaded it to mediafire. http://www.mediafire.com/?dkvt5muzhyy |
|
Shake2772 |
Code Support
|
8 |
9,013 |
03-19-2010, 07:24 PM |
|
|
Thread: Dargor's Party Changer
Post: Dargor's Party Changer
I have this battle set up (this event removing the character is before it though) to remove a member so it's only the rest of the party. So in the events, I choose Change Party Member : Remove (member... |
|
Shake2772 |
Code Support
|
8 |
9,013 |
03-19-2010, 07:04 PM |
|
|
Thread: Dargor's Party Changer
Post: Dargor's Party Changer
I'm trying to remove a member from a battle while keeping his equipment, but I don't know how to. (figured out) Also, using Dargor's party changer, the people currently not in combat don't get exp. I'... |
|
Shake2772 |
Code Support
|
8 |
9,013 |
03-19-2010, 06:58 PM |