Search Results
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Thread: [XP][XAS] XAS Enemy Kill Counter
Post: [XP][XAS] XAS Enemy Kill Counter
Script to count enemy kills in XAS-based game. Works with RMXP.
If you use custom save system, look at the bottom of the script, to prevent old save corruption.
Usage:
$game_system.get_enemy_kill... |
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Narzew |
Scripts Database
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0 |
4,508 |
03-28-2015, 05:44 PM |
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Thread: Text Extraction Generator
Post: RE: Text Extraction Generator
Errno::EACCES is error that Ruby throws when can't write or open a file. And this is Exception.
I think that wrong file open-modes can cause this. |
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Narzew |
Scripts Database
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5 |
11,408 |
10-13-2014, 09:32 PM |
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Thread: [NxEngine] Compilation help
Post: [NxEngine] Compilation help
Hello. I succesfully compiled NxEngine on Linux; I used only one command:
Code:
--
make -j4
--
I need help compiling the NxE on Windows platform.
The compiler for Linux that can compile that engin... |
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Narzew |
Code Support
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1 |
3,644 |
07-12-2014, 08:04 PM |
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Thread: Map Tileset Changer during the game
Post: RE: Map Tileset Changer during the game
Script updated! Now you can change map tileset with one command. |
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Narzew |
Scripts Database
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1 |
5,762 |
05-06-2013, 09:18 PM |
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Thread: Resource Hacker
Post: RE: Resource Hacker
With this you can also change texts and dialogs in many (but not all) Win32PE executables. It can be used to translate Rpg Maker (with some experience with this tool you are even able to remove RM lim... |
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Narzew |
Tools
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4 |
6,765 |
04-13-2013, 06:31 AM |
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Thread: Hidden Class rewrites
Post: RE: Hidden Class rewrites
I forgot about 65536 message char limit :/
This if Full Implementation of RPG class.
[spoiler=RPG Class]
Code:
--
module RPG
class Actor
def initialize
@id = 0
@name = ""
@... |
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Narzew |
Scripts Database
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6 |
14,841 |
04-10-2013, 08:01 PM |
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Thread: How encrypt my project?
Post: RE: How encrypt my project?
New instruction :
Level 1 Protection:
1. Backup your project, and all steps do on the backup.
2. If you use all default RMXP folders leave this step. Otherwise, modify table in
profmake.rb and run ... |
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Narzew |
General Support
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6 |
11,950 |
04-09-2013, 07:35 PM |
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Thread: How encrypt my project?
Post: RE: How encrypt my project?
Ok, I will update instruction in some free time. |
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Narzew |
General Support
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6 |
11,950 |
04-09-2013, 06:56 PM |
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Thread: Hidden Class rewrites
Post: RE: Hidden Class rewrites
Mostly ported from OpenRGSS hidden classes ;)[spoiler=SDL Audio implementation]
Code:
--
require 'rubygems'
require 'rubysdl'
#**Part of OpenRGSS
# The module that carries out music and sound... |
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Narzew |
Scripts Database
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6 |
14,841 |
04-09-2013, 11:50 AM |
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Thread: Hidden Class rewrites
Post: RE: Hidden Class rewrites
Input : http://web.archive.org/web/20110727194857/http://www.upokecenter.com/projects/custominput.txt
Other Tilemap : http://web.archive.org/web/20110727173108/http://www.upokecenter.com/projects/cust... |
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Narzew |
Scripts Database
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6 |
14,841 |
04-08-2013, 10:43 PM |
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Thread: How encrypt my project?
Post: RE: How encrypt my project?
I made Z9 Protect Script. You can use it if you want :)
Link to thread (http://save-point.org/thread-4359.html)
Enjoy! |
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Narzew |
General Support
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6 |
11,950 |
04-08-2013, 10:37 PM |
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Thread: RXDATA layout?
Post: RE: RXDATA layout?
Simply parse it.
This is code that extract language and dictionary from .rxdata to many .ini files. You can use any values you want .
Code:
--
module Language
module Utility
def self.export_... |
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Narzew |
Code Support
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4 |
6,982 |
04-08-2013, 10:24 PM |
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Thread: Rpg Maker On Android
Post: Rpg Maker On Android
Hello. Is any way to play Rpg Maker Xp games on Android ?
I know, the "Ruboto" is clear Ruby implementation on Android.
The question is how to setup OpenRGSS on Android platform :)
By the way, ... |
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Narzew |
General Chat
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0 |
4,095 |
03-23-2013, 01:45 PM |
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Thread: Please give me the RGSS104E.dll
Post: RE: Please give me the RGSS104E.dll
I found RGSS104E.dll and RGSS104J.dll :)
CL : Download (http://www.fileden.com/files/2007/2/10/757733/RMXP%20Public/RGSS104dll.rar)
Source : Source Site (http://www.hbgames.org/forums/viewtopic.php?t... |
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Narzew |
General Support
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11 |
25,714 |
03-15-2013, 02:40 PM |
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Thread: Funny Pictures thread
Post: RE: Funny Pictures thread
Some pics from me ^^
[spoiler]
http://t3.gstatic.com/images?q=tbn:ANd9GcS-dJaJ86dZ3c4iFOP71sBiWE-eK20vrzc3sUpan2xDrMAvUp1L
http://demotivationalpost.com/motivators/12500459070/mom.jpg
[/spoiler] |
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Narzew |
General Chat
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131 |
165,773 |
02-28-2013, 03:50 PM |
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Thread: Pokemon Essentials Starter Kit in Gray Scale
Post: Pokemon Essentials Starter Kit in Gray Scale
Welcome.
I convert all graphics into the Pokemon Starter Kit to grayscale and I release it to all.
WorkShop Features :
- All pokemon converted to grayscale
- All icons converted to grayscale
- All ... |
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Narzew |
The Trader's Workshoppe
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2 |
7,546 |
02-24-2013, 07:50 PM |
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Thread: HelpNDoc
Post: RE: HelpNDoc
This tool can be used to make .chm help files or PDF :) I think it's useful. |
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Narzew |
Tools
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5 |
9,375 |
01-31-2013, 07:00 PM |
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Thread: Go Fish!
Post: RE: Go Fish!
The bug fix is simple :)
Line 1337
Is:
Code:
--
$game_map.events[@id].direction =facedir
--
Should be:
Code:
--
$game_map.events[@id].direction = $game_player.direction
--
Or add before line... |
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Narzew |
Scripts Database
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8 |
11,209 |
01-21-2013, 09:58 AM |
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Thread: MetalRenard's Music
Post: RE: MetalRenard's Music
MetalRenard, what software you use to record & mixing your music ?? |
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Narzew |
Music and Audio
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63 |
100,124 |
01-20-2013, 10:00 PM |
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Thread: Multilanguage script petition for RMXP
Post: RE: Multilanguage script petition for RMXP
Peter O. made language system for his PokeStarter project. It's called INTL. You should try it :) |
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Narzew |
Code Support
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11 |
17,310 |
01-07-2013, 10:50 AM |