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    Thread: Crisis Time a touch screen arcade game
Post: RE: Crisis Time a touch screen arcade game

https://youtu.be/WCUuw8Ot9yM I can play it with a lightgun!!!!!!!!! it's a wiimote when I release the game I will give detail instructions on how to play it with a lightgun http://s22.postimg.org/...
ThePrinceofMars Upcoming Projects 3 7,410 02-14-2016, 03:25 PM
    Thread: Crisis Time a touch screen arcade game
Post: RE: Crisis Time a touch screen arcade game

JayRay Wrote: (12-07-2015, 06:02 AM) -- *Thumbs up* Nice work, there, you say this was done in Construct? Impressed! -- thanks buddy just a quick update to let you know i am still working on th...
ThePrinceofMars Upcoming Projects 3 7,410 01-15-2016, 11:50 PM
    Thread: Crisis Time a touch screen arcade game
Post: Crisis Time a touch screen arcade game

http://s3.postimg.org/x0gfbolyb/LOGOLARGE.png Crisis Time is an homage to namco's classic time crisis series at the moment I am planing to make it a completely free fan game I have not been working o...
ThePrinceofMars Upcoming Projects 3 7,410 12-06-2015, 06:10 PM
    Thread: System Shock Trinity a fps rpg{DEMO OUT}
Post: RE: System Shock Trinity a fps rpg{DEMO OUT}

here are some tips on getting through the demo. 1 Some weapons hurt robots far more than organic targets and vice versa, so figure out what does what and equip the appropriate weapon. 2 In...
ThePrinceofMars Upcoming Projects 9 14,685 03-24-2015, 04:56 PM
    Thread: System Shock Trinity a fps rpg{DEMO OUT}
Post: RE: System Shock Trinity a fps rpg

Kain_Nobel Wrote: (03-06-2015, 06:41 PM) -- Are you freakin' serious?! This game looks like it could be sweet! First time I've seen FLPE put to use. Extra props in the fu...
ThePrinceofMars Upcoming Projects 9 14,685 03-06-2015, 07:43 PM
    Thread: System Shock Trinity a fps rpg{DEMO OUT}
Post: RE: System Shock Trinity a fps rpg

Right lots to report the demo is almost done it will be the whole first level of the space station which looks like this. http://s8.postimg.org/l6snfp0n9/MAPLEVEL1_MK5.png The game will include a s...
ThePrinceofMars Upcoming Projects 9 14,685 03-05-2015, 09:50 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

THANK YOU THANK YOU this is just what I needed
ThePrinceofMars Scripts Database 49 54,002 03-04-2015, 05:35 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

still getting those syntax errors how do I make it so the script add points to character with the actor index=0 in my game I only have the one character which can use the skill tree. I have been tryi...
ThePrinceofMars Scripts Database 49 54,002 03-03-2015, 01:08 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

oh thank god I can finally bring up the skill tree now just one more question if I wanted to make it so the player can only get skill points from items left around the map how would I do that?
ThePrinceofMars Scripts Database 49 54,002 03-02-2015, 05:18 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

no i get that what I mean is where do I put the zero in this script $scene = Scene_SkillTree.new( actor_index [, from_map ]) I mean do I write $scene = Scene_SkillTree.new( actor_index = 0 [, from_...
ThePrinceofMars Scripts Database 49 54,002 02-25-2015, 09:36 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

what does this new script do? it shows the actor index of my character ok what does that mean I have to do to the script to make the skilltree appear please remember you are talking to a complete laym...
ThePrinceofMars Scripts Database 49 54,002 02-22-2015, 04:55 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

http://s7.postimg.org/735btpvez/skilltreehelp.jpg I tried that I just keep getting a syntax error or am I supposed to write the maps name where it says from_map?
ThePrinceofMars Scripts Database 49 54,002 02-20-2015, 03:32 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

Really really sorry to keep bothering you but am I supposed to enter that as the script the entity uses to make the skilltree appear or is that meant to go in the skilltree script somewhere? again I m...
ThePrinceofMars Scripts Database 49 54,002 02-20-2015, 01:45 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

sorry to be a pain I turned the switch to false but now I am getting this message http://s3.postimg.org/f8io9kz3n/moreerrors.jpg
ThePrinceofMars Scripts Database 49 54,002 02-14-2015, 12:46 PM
    Thread: MicKo's Skill Tree - Revised
Post: RE: MicKo's Skill Tree - Revised

thank you sharing such a great script but I keep getting a error message I copied the script into my script bank then I gave one of my entity's the script skilltree(1, true) but when I go to see the s...
ThePrinceofMars Scripts Database 49 54,002 02-13-2015, 01:40 PM
    Thread: MicKo's Skill Tree
Post: RE: MicKo's Skill Tree

this script is fantastic just what I needed for my game but unfortunately I come across a problem my game uses keypad doors I do this by renaming a character and if the name entered is the correct one...
ThePrinceofMars Scripts Database 48 82,679 02-12-2015, 05:55 PM
    Thread: {RPGMXP} Create a state which protects you from a certain type of attack
Post: {RPGMXP} Create a state which protects you from a ...

This should be easy but from some reason I can't seem to get it work, I want my enemy to have a shield which stops all ballistic attacks since the player normal attacks are with guns it would make ...
ThePrinceofMars General Support 3 6,963 02-12-2015, 03:12 PM
    Thread: System Shock Trinity a fps rpg{DEMO OUT}
Post: RE: System Shock Trinity a fps rpg

I used a TON of decals I have a characters folder filled with Decals like this http://s27.postimg.org/ydkpj4pir/wallemtities6.png and to answer your question MetalRenard I am using FPLE a script b...
ThePrinceofMars Upcoming Projects 9 14,685 02-05-2015, 10:14 PM
    Thread: System Shock Trinity a fps rpg{DEMO OUT}
Post: System Shock Trinity a fps rpg{DEMO OUT}

http://s9.postimg.org/w9e9g7rpb/title_highhqmk3.png system shock trinity is my attempt to create a hybrid of system shock a classic pc fps and a traditional JRPG taking the exploration of ss1 and th...
ThePrinceofMars Upcoming Projects 9 14,685 02-05-2015, 05:25 PM
    Thread: in FPLE touching events after battle causes rpg maker to crash
Post: in FPLE touching events after battle causes rpg ma...

yes me again I found yet another bug in my project with FPLE if my player tries to go through a Event directly after battle it will cause rpg maker to crash. I have created enemy event to chase a...
ThePrinceofMars Code Support 1 4,893 11-25-2014, 07:45 PM