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Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...
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ElMaligno |
Scripts Database
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145 |
183,085 |
03-10-2010, 03:46 PM |
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Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...
Thanks Charlie. I'll try with this script but I have a question, is the DerVVulfman's multislots system compatible with your Skills Learning System? |
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ElMaligno |
Scripts Database
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145 |
183,085 |
03-10-2010, 03:19 PM |
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Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...
Hi Charlie, It's been a long time... :cry:
I've a compatibility issue using this script with Guillaume777's multislot script.
The issue is:
Every armor i set to be enhanced and at the same time... |
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ElMaligno |
Scripts Database
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145 |
183,085 |
03-09-2010, 07:52 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Looks really cool, Charlie. Good Work. |
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ElMaligno |
Scripts Database
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572 |
641,186 |
01-18-2010, 02:27 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Thanks for the explanation, Charlie
Quote:
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Why do you need something like that for the Demi skill? Since it just halves the target's HPs, I didn't think one could need to define more than one Dem... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
11-18-2009, 07:52 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Hi, Charlie
I have some questions :sweathappy:
I'm with the configuration of the battle and i found, that you has added an element tag for drain skill, 'DRAIN_MAGIC_NAME="Drain"'. I look in the in... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
11-18-2009, 05:53 PM |
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Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...
Quote:
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However, if your decision is based solely on actors' id, then you may consider using MNK_STATIONARY_ACTORS instead.
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Ummm I was thinking about that, but that become all character 'Stat... |
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ElMaligno |
Scripts Database
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145 |
183,085 |
05-14-2009, 05:54 PM |
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Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...
ARRRRRG!!!
I passed all the day changing things and testing and finally... only got errors XD
for that a try other thing, i add a new array to the anim battlers:
XL_STATIONARY_HEROES = []
this... |
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ElMaligno |
Scripts Database
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145 |
183,085 |
05-14-2009, 04:13 PM |
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Thread: Equipment Upgrade System by Charlie Fleed, Version 1.2
Post: Customizable (Enhanced) Equipment by Charlie Fleed...
I found an incompatibility betwen this script and your CTB, well at least with aniimated battlers:
When i create a MNK_STATIONARY_WEAPONS and the make it enhanced then the Anim.Battlers don't recog... |
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ElMaligno |
Scripts Database
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145 |
183,085 |
05-13-2009, 03:10 PM |
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Thread: Music you're listening to? (Include youtube video!)
Post: Music you're listening to? (Include youtube video!...
Gackt - Mizerable
[spoiler=Gackt - Mizerable] [youtube]http://www.youtube.com/watch?v=88FBonM7SnI[/youtube] [/spoiler]
for those fans of Gackt... this year is the 10th aniversay of this song the... |
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ElMaligno |
General Chat
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41 |
59,598 |
05-13-2009, 01:53 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Thanks now works ok
And thanks for the keys, i think i'm going to use A key instead Shift because A is compatible with joistick...
B) |
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ElMaligno |
Scripts Database
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572 |
641,186 |
05-08-2009, 04:03 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Hi, charlie, I found something strange, when i use a skill with the 'any scope tag' all works ok but in the next turn, if i use an item with, all allies or all enemies scope, then the item only affect... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
05-07-2009, 04:01 PM |
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Thread: Jimmyly's Event Project
Post: Jimmyly's Event Project
really nice, now testing XD
by the way the link for the Weapon evo system doesn't work. |
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ElMaligno |
Event Systems Database
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4 |
7,983 |
04-08-2009, 05:02 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Quote:
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Are you sure??? Nothing like this happens to me. Just tested.
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Yes I'm sure :lol: I tested yesterday and today again... i made this changes in your demo:
1-Delete the Refect magic fro... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
04-02-2009, 05:49 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Hey! Charlie, the battle system looks better and better with every version XD
I found something strange with the Auto-life and Auto-Phoenix status:
1st, when i use the Auto-life, it don't consum... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
04-01-2009, 07:02 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Wow!!! relly nice... I love the party changing scene it's very usefull for me.
and i have a little request for your next version, can you show the superart bar in the status window of the party cha... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
02-01-2009, 05:46 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
Quote:
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1 - I just want to take a look through the several forums where people asked me for new features and see if there's something quick I could add... the answer is: soon
2 - The report show... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
01-22-2009, 06:37 PM |
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Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2
Post: CTB - A Final Fantasy X-like Battle System, versio...
really nice!
but 3 questions:
1-When you release this version? XD
2-In the battle i see 3 characters but in the result window, they are 4, Why?
3-You planning in the future add skills with mul... |
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ElMaligno |
Scripts Database
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572 |
641,186 |
01-21-2009, 08:05 PM |
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Thread: Skill Tree System
Post: Skill Tree System
Ok here we go!!!
1- you need to add this:
[spoiler=Content Hidden]class Game_Temp
attr_accessor :orig_player_x
attr_accessor :orig_player_y
attr_accessor :orig_map_id
end[/spoiler]
... |
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ElMaligno |
Event Systems Database
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8 |
14,089 |
01-12-2009, 08:39 PM |