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    Thread: Legend of Dragoon Character Sets
Post: Legend of Dragoon Character Sets

Here are some Legend of Dragoon sprites i did: http://i61.photobucket.com/albums/h75/Naruto_Realm/dart_RMXP.png http://i69.photobucket.com/albums/i73/Borg1983/LOD2_Rose_RMXP.png http://i69.ph...
Hebi Kumo Resources Database 0 6,550 11-28-2006, 02:36 PM
    Thread: Enemy Summonings Tut.
Post: Enemy Summonings Tut.

Enemy Summonings Now in many games (RPG) you can summon monsters to the field and have them battle with or for you. Well this time I thought I would show you how to make it so your enemies can also...
Hebi Kumo Tutorials 0 3,155 11-08-2006, 01:55 PM
    Thread: Summoning System Tutorial
Post: Summoning System Tutorial

Summoning System Introduction People have made scripts for this type of system and some of them are good, but most of them are poop. This will show you how to set up a Summoning System like that...
Hebi Kumo Tutorials 0 3,494 11-08-2006, 01:52 PM
    Thread: Character Transformation Tutorial
Post: Character Transformation Tutorial

Character Transformation Introduction In some games (mostly not RPG ones) your character can turn into other creatures to move objects, talk to that species of animal/monster, etc. So by now you...
Hebi Kumo Tutorials 0 3,694 11-08-2006, 01:51 PM
    Thread: Animated Save Points Tutorial
Post: Animated Save Points Tutorial

Animated Save System Introduction So now that you might have read my Save Point Tut, lets take it a step further and add some animation and other goodies to the system. And like before make sure...
Hebi Kumo Tutorials 0 3,307 11-08-2006, 01:49 PM
    Thread: Save Points Tutorial
Post: Save Points Tutorial

Save Points Introduction This is an easy one, but just in-case you can't get it to work we here at RMXP Forums are ready to help. So making a save point is easy, and adds more to your game then ...
Hebi Kumo Tutorials 0 3,175 11-08-2006, 01:48 PM
    Thread: Ultimate Talking Tutorial
Post: Ultimate Talking Tutorial

Ultimate Talking Tutorial Introduction I remember a time when I came accross a question on a forum about having the people in your game say more then one thing. Well some people had ideas, but l...
Hebi Kumo Tutorials 0 3,221 11-06-2006, 01:46 PM
    Thread: Conditional Branch: Chests Tutorial
Post: Conditional Branch: Chests Tutorial

Conditional Branch Introduction I'm sure you have read my Tutorial on keeping chests open after you get an item from it (if not click here). Now lets use the information from that Tutorial and t...
Hebi Kumo Tutorials 0 3,277 11-06-2006, 01:44 PM
    Thread: Opened Chests Tutorial
Post: Opened Chests Tutorial

Opened Chests Introduction A common question asked by people is “How do you keep the chest open after the player opens the chest?” Yes I remember asking that question too when I was a noob...
Hebi Kumo Tutorials 0 3,339 11-06-2006, 01:43 PM