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I have mixcraft, I have no microphone
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 2,507
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Joined: Dec 2010
Then you're stuck anyway so it doesn't make a difference. :P
Posts: 713
Threads: 23
Joined: Jul 2013
who said I couldn't take other peoples voices? or yours?
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 2,507
Threads: 75
Joined: Dec 2010
Because if I make a monster recording I'm not going to hand it around without treating it first. lol
Posts: 713
Threads: 23
Joined: Jul 2013
"treating" it?
I was suggesting only voice nothing else...
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 2,507
Threads: 75
Joined: Dec 2010
That's exactly my point. Do you know the kinds of sounds you need to make when you want to create monster sound effects? It's not something you make public. XD
Posts: 713
Threads: 23
Joined: Jul 2013
I believe one must go "ooooooooooh" or "waaaaaaaaaaaaaaaah"
but some people can make monster noies out of anything
I also should add it is not a "monster noise" it's a sorrow- and dread-inducing wail that Ahzoh can make.
so I want to make a noise that at least puts shivers down people spines irl
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 2,507
Threads: 75
Joined: Dec 2010
I'm not on my desktop right now so I don't have all my files. Otherwise I would have shown you some monster FX I made. :P
You can play the Beta here:
http://www.thibault-eynard.com/jeux/RainbowGunBattle/#
I made all the music and SFX for this game.
Arrow keys move, mouse aims, left click is shoot. It's procedurally generated and sometimes it doesn't quite work but as I said, it's only a beta.
If it doesn't work just refresh it.
Posts: 713
Threads: 23
Joined: Jul 2013
I realized it's not a human voice I'm after, but a sound more akin to that of a wolf's howl; starts high and then drops, like a decrescendo.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Posts: 2,507
Threads: 75
Joined: Dec 2010
Get yourself a $30 microphone and do it then. :)
It's not a big budget game so sound quality isn't that important.