Posts: 151
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renekokkie > I'll post the n-layers DLL when it works correctly. That isn't the case yet.
guigui28240 > Are you sure that you copied the part "HM7 NEW CLASSES", and above "Main" ? Because it seems that your RM doesn't know the class "HM7::Tilemap"... Could you post a screenshot of your scripts list in the script editor ?
Posts: 22
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oh yes i've forgotten it but now i have an other problem:
and there are no log =/
it is in this line : Apply_Zoom = Win32API.new("MGC_Hmode7", "applyZoom", "lll", "l")
help me please
PS: MGC can you make a dll for the cut eventsfor the 1.3.2 version please thanks in advance
Posts: 22
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Don't read the previous message it's work perfectly but when i walk the events disappear and when i move the events are in very very bas quality and when i don't move they are normal. Can you help me to cet a normal quality please ? Thanks in advance
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09-29-2011, 04:06 PM
(This post was last modified: 09-29-2011, 04:10 PM by edmhotta.)
MGC i used the same configurations. The first screen are with zoom and the second not.
The char isn't on the center of screen.
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Just had to pick my jaw up off of the floor.
Posts: 151
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guigui28240 > you can increase the quality with the option : [AF]. But you might suffer lag...
edmhotta > I don't have this problem... What are the dimensions of the map and the HM7 configuration ?
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Ok i'm going to test it tomorrow and thank you again for this script ;)
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Hello,
First of all thank you for the script!
I think I already asked it some time ago,
but there are currently some version of the script for RPG Maker VX?
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I wish! XP gets all the good stuff.
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MGC i solved my problem but i have other questions:
1- The lower resolution screen can be extended?
2- The flat events can be elevated with height command?
That's all.