ARGSS - Remaking RGSS/2 Player
#3
Thanks for the support :) I'm not using any ruby OpenGL extension, all OpenGL code is made on c++. I could use DirectX, but this project targets not only Windows, but Linux and Mac, too. So, OpenGL is the best choice, at least by now. I may add a DirectX render engine later.
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Messages In This Thread
ARGSS - Remaking RGSS/2 Player - by vgvgf - 04-13-2010, 01:41 AM
ARGSS - Remaking RGSS/2 Player - by Kread-EX - 04-13-2010, 09:17 AM
ARGSS - Remaking RGSS/2 Player - by vgvgf - 04-13-2010, 11:34 AM
ARGSS - Remaking RGSS/2 Player - by Kread-EX - 04-13-2010, 12:28 PM
ARGSS - Remaking RGSS/2 Player - by Ace - 04-13-2010, 12:39 PM
ARGSS - Remaking RGSS/2 Player - by Boot - 04-13-2010, 06:28 PM
ARGSS - Remaking RGSS/2 Player - by Ace - 04-13-2010, 06:34 PM
ARGSS - Remaking RGSS/2 Player - by MGC - 04-14-2010, 06:54 AM
ARGSS - Remaking RGSS/2 Player - by Agckuu_Coceg - 04-14-2010, 08:12 AM
ARGSS - Remaking RGSS/2 Player - by vgvgf - 04-14-2010, 04:42 PM
ARGSS - Remaking RGSS/2 Player - by Ryu-ka - 04-15-2010, 05:00 AM
ARGSS - Remaking RGSS/2 Player - by vgvgf - 04-17-2010, 03:16 AM
ARGSS - Remaking RGSS/2 Player - by Hsia_Nu - 04-20-2010, 11:19 PM
ARGSS - Remaking RGSS/2 Player - by vgvgf - 04-21-2010, 04:34 AM

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