Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Moghunter Menus: Scene Item Laura
#3
The 'Your Game' text is part of the background image, which you can change at your leisure... stored in the Graphics\Pictures folder. The name of the graphic image file you use is entered in the configuration section, the first portion that you see below:

Code:
module MOG

  # BASIC MENU CONFIGURATION
    # Item Menu Graphics Used
      ITEM_LAYOUT       = "Layout-Item"     # Item Menu Graphics
      ITEM_BACKGROUND   = "Back-Other"      # Animated background graphic
      ITEM_TYPE_1       = "Item_com01"      # Selection graphic (Item)
      ITEM_TYPE_2       = "Item_com02"      # Selection graphic (Weapon)
      ITEM_TYPE_3       = "Item_com03"      # Selection graphic (Armor)
      FACE_SMALL        = "_Fs"             # Suffix for face graphics (Small)
Reply }


Messages In This Thread
Moghunter Menus: Scene Item Laura - by Forsaken - 08-02-2009, 08:18 PM
Moghunter Menus: Scene Item Laura - by DerVVulfman - 08-02-2009, 09:04 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Select Key Item ACE kyonides 0 534 03-22-2024, 05:49 PM
Last Post: kyonides
   Battle Item Count kyonides 4 1,463 02-04-2024, 05:49 AM
Last Post: kyonides
   Skill Item Kost ACE kyonides 0 623 01-03-2024, 12:07 AM
Last Post: kyonides
   Fast Item Grouping DerVVulfman 1 2,781 06-12-2023, 05:28 PM
Last Post: DerVVulfman
   DoubleX RMMZ Skill Item Cooldown DoubleX 4 5,510 02-07-2021, 04:11 PM
Last Post: DoubleX
   DoubleX RMMZ Skill Item Triggers DoubleX 3 4,993 12-26-2020, 04:00 PM
Last Post: DoubleX
   DoubleX RMMV Unison Item Compatibility DoubleX 0 3,021 09-09-2019, 11:45 AM
Last Post: DoubleX
   Skyla's Unique Item Shop DerVVulfman 2 5,473 01-19-2018, 04:18 AM
Last Post: DerVVulfman
   Extra ITEM for MOG Scene Item Laura DerVVulfman 0 4,788 06-29-2017, 03:44 AM
Last Post: DerVVulfman
   Moghunter Menus: Scene Shop Felicia DerVVulfman 0 4,215 05-29-2017, 01:01 AM
Last Post: DerVVulfman



Users browsing this thread: