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 Stealing, Mugging, and Scanning
#5
Oh so you want to do a "steal stuff then run away" mechanic. Sounds funs if the escape chance isn't super dumb like it is in default RPGmXP.
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Stealing, Mugging, and Scanning - by Trickster - 03-02-2008, 06:56 AM
RE: Stealing, Mugging, and Scanning - by MechanicalPen - 07-12-2013, 07:56 PM

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