Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Tiled - Good or bad?
#15
yeah, those pictures as big as they are, once compressed into a game project, actually DO get smaller, and then if you can say change your flat images to say JPG at 256 colors? as long as you're not trying to go too far out there with color contrasts, you can probably get away with it. My thing is though, with pre-rendered backdrops, getting it to 256 is a downgrade, whereas a lot of pixel art stuff can survive and still look pretty vibrant with 256 colors.

nature of the beast I'm afraid.
[Image: yy7iKKb.png]

ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)
Reply }


Messages In This Thread
Tiled - Good or bad? - by JayRay - 10-10-2013, 04:57 AM
RE: Tiled - Good or bad? - by hanetzer - 10-10-2013, 12:08 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-10-2013, 05:51 PM
RE: Tiled - Good or bad? - by tnsi - 10-11-2013, 04:26 AM
RE: Tiled - Good or bad? - by MechanicalPen - 10-11-2013, 04:58 PM
RE: Tiled - Good or bad? - by cosmickitty - 10-11-2013, 05:51 PM
RE: Tiled - Good or bad? - by JayRay - 10-12-2013, 08:16 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-13-2013, 04:09 AM
RE: Tiled - Good or bad? - by JayRay - 10-13-2013, 04:50 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-14-2013, 12:24 AM
RE: Tiled - Good or bad? - by Steel Beast 6Beets - 10-14-2013, 01:29 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-14-2013, 06:30 PM
RE: Tiled - Good or bad? - by Steel Beast 6Beets - 10-14-2013, 06:59 PM
RE: Tiled - Good or bad? - by DerVVulfman - 10-14-2013, 07:58 PM
RE: Tiled - Good or bad? - by JayRay - 10-24-2013, 05:07 AM



Users browsing this thread: