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 States : Expiration States
#2
Okay, first of all: Thanks for the script:
Im using your script alongside Atoas ACBS.
And when I have several states on I get the error message
NoMethodError occured, undefined method '>' for nil:NilClass

it happens on Game battler 2 line 223:      

Quote:if @states_turn[i] > 0


In full context:


Quote:#--------------------------------------------------------------------------
 # * Natural Removal of States (called up each turn)
 #--------------------------------------------------------------------------
 def remove_states_auto
   for i in @states_turn.keys.clone
     if @states_turn[i] > 0
       @states_turn[i] -= 1
     elsif rand(100) < $data_states[i].auto_release_prob
       remove_state(i)
     end
   end
 end


I think its because your script does affect the very same method.
Anyways to fix that?

BTW: IM NOT using SDK, is this even compatible without SDK?
Reply }


Messages In This Thread
States : Expiration States - by Kain Nobel - 06-04-2016, 05:49 AM
RE: States : Expiration States - by Noctis - 01-26-2017, 09:45 PM

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