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 Dear Everyone (Leveling and Stats discussion)
#3
Enemy stats work much the same a player stats. I'll try and break it down to the most important ones.

ATK: The base damage done with physical attacks from this enemy, affected by the STR stat, you'll have to play test the enemy while fiddling with these two to get it to damage the correct amount for your current area.

AGI: How fast the enemy is, AGI determines turn order. If the enemy is faster then your player then the enemy will attack first. Simples no?

EVA: How likely the enemy is to dodge an attack. This is fiddly as hell and I never got it to work correctly, I guess it's affected by another stat. Try it out and see what you get.

PDEF/MDEF: Physical and Magical defense, the base amount of damage that is nullified when attacked.


Basically all I can say is to test out your battles often.
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Dear Everyone (Leveling and Stats discussion) - by Boot - 04-04-2010, 11:04 AM



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