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Menu Able
#1
Menu Able
Version: 1

Introduction
It looks like I'm running out of ideas! ;O; I wanted to make this event system to help make game-creation easier for the developer by allowing him/her to specify which maps (dis)allows accessing the menu.

Features
  • Choose if specified maps disables or enables menu access. And vice versa, if the player isn't on the specified maps.
  • Specify which maps disables/enables menu access
  • Choose which switch ID, if turned on would reverse the effect.
  • Plug & Play!
Screenshots
I can't screenshot this system in action.

Downloads!
Menu Able (RMXP)
Menu Able (RMVX)

Instructions
Copy-paste the entire (first) common event to your project. Depending on how far into development you are with your project, you should probably change the condition switch of the common event.

FAQ
Awaiting question.

Compatibility
Meh. Dunno any incompatibilities.

Credits and Thanks
No one to mention.

Author's Notes
My apologies for the name, I really couldn't think of anything short, catchy and better than "Access the menu in certain maps". "Menu Able" sounded pretty okay to me so... :P

Terms and Conditions
Exclusive to RMVXPUniverse.
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#2
Demo links for this system are down.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Above are clickable links

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