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[RM XV ACE] Cutscenes
#1
I need help :(

I made a cutscene in a residence house... but everytime i go in the residence house the cutscene keeps repeating... how can i not repeat it?
~SAVE-POINT~
[Image: SP1-Mapper.png]
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#2
if you are using the 'autorun' feature on your events, it is common for this to happen.
You can either 'erase' the event, the moment it has lost its usefulness or use a self-switch to let the event change to an empty page in case you need it later in your game.
Another possible solution is- in case you use a 'story' variable- to place a condition on the event regarding this variable.

It's all depending on the type of event you wish to run.
Hope this helped.
Upcoming RPG XP project: Legends of the Flaming Falcons
In a distant future an ancient threat stirs...heroes of old take up their arms once more.
For my writing project that includes my rmxp project I'm also maintaining a private wiki; if you wish to follow me, let me know.
My developer blog can be found here:
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Gazetteer responsible for Pherione's Developer Interviews. My thread here.


More info or questions? PM me
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#3
can u teach me how to do it?
~SAVE-POINT~
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#4
Another question!

for example:

1.)there's a house and there is no kid inside it.

when I do a quest to find a missing kid..and find the kid..
and after finding the kid
I want him to stay inside the house. How can I do that?

and

2.) How can I put a quest in one NPC and accept it?
after when i finish the quest the NPC will give me reward...how can i do that too??? :3
~SAVE-POINT~
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#5
1) You make a switch called LostKidFound or questcomplete (or w/e)
When you have found the kid, you set the switch to true
create an empty event inside the house, say event1
on the first event page of event1 you place nothing
you add an event page to event1 (see Olivia's previous explanation to see how to do that)
on the second event page you check the box under 'conditions' in the left-side box of the event page called 'Switch is on' (it has a grey box which becomes active once you check it). Click the arrow next to the
box and select the switch LostKidFound.
The first event page of Event1 is blank, no graphic or actions. The second event page gets the kid's graphics and post-found dialogue.
Now, when you find the kid, the switch is turned on and the kid in the house appears.


Your second question takes a lot more to answer so I'll have to take my time answering that one ^^
Upcoming RPG XP project: Legends of the Flaming Falcons
In a distant future an ancient threat stirs...heroes of old take up their arms once more.
For my writing project that includes my rmxp project I'm also maintaining a private wiki; if you wish to follow me, let me know.
My developer blog can be found here:
http://the-otherworld-tales.blogspot.be/

[Image: Gazeteer%20-%20Pherione.gif]
Gazetteer responsible for Pherione's Developer Interviews. My thread here.


More info or questions? PM me
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#6
i'll wait for the 2nd answer... thanks pherione!
~SAVE-POINT~
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#7
No reply yet for my 2nd question?
2.) How can I put a quest in one NPC and accept it?
after when i finish the quest the NPC will give me reward...how can i do that too??? :3
~SAVE-POINT~
[Image: SP1-Mapper.png]
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#8
no replies? :3
~SAVE-POINT~
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