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I'm going to test out how it runs on my OpenPandora. This oughta be fun.
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Never heard of that, what is it? as far as I know lwjgl only has linux/win32/mac bindings as of right now, but I'ma look into their developement.
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For those wondering why the demo had a 93MB size, NetZ packaged the entire RTP in the demo Jar (yep, it can be done!). But that wasn't necessary, so the link is now a more modest 3MB size. It woulda taken me all night to download otherwise.
So with that, let me say that I downloaded the 3.4MB Game.Jar and successfully ran it in my Windows 7 enviromment. At the same time, NetZ got a hold of his Windows 8 laptop (Seriously? Windows 8? Blech) and it ran fine!
I am currently running Java Runtime Environment 7.0.250.17
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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LUbuntu 13.04 64bit-PL - all works :)
I see the 'Game' window and RMXP default title :)
Terminal log:
Code:
nikodem@nikodem-K8Upgrade-NF3:~$ cd Pobrane
nikodem@nikodem-K8Upgrade-NF3:~/Pobrane$ chmod +x Game.jar
nikodem@nikodem-K8Upgrade-NF3:~/Pobrane$ sudo ./Game.jar
[sudo] password for nikodem:
Fri Jul 26 13:08:56 CEST 2013 INFO:Use Java PNG Loader = true
Texture loaded: org.newdawn.slick.opengl.TextureImpl@4769f2d7
>> Image width: 640
>> Image height: 480
>> Texture width: 1024
>> Texture height: 512
>> Texture ID: 1
ARM is for Android/iOS ? How to test it ?
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Window opened, crashed upon trying to draw a texture.
Caused by: Java.lang.ClassNotFoundException: org.lwjgl.opengl.GL11
Not sure how hard this would be to fix. At this point I'd say don't worry about it; if it is going to be open source I can always go and fix it myself!
Edit: it works on my old XP machine though.