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Dynamic Weather and Time System
#1
Dynamic Weather and Time System
Version: 1.0
By: ThallionDarkshine

May 25 2012

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Introduction

When the game starts, the weather system picks a random time of day. The screen tone changes as time passes, with each minute taking a certain amount of seconds specified in configuration. After a random amount of time, the weather changes, either to normal, rain, storm, snow, fog, or clouds. The storm includes random lightning as well.


Features
  • Specify if a map is indoors by placing (in) in the map name
  • Completely dynamic weather with user-defined varience and base time between switching of weather
  • Screen tint changes with time of day





Script

script



Instructions

To use, place directly under main.
To turn on or off random weather (replace true with false to turn off):
Code:
$weather.rand_weather = true
$weather.update

To change the varience of weather:
Code:
$weather.varience =

To change the base time between weather changes:
Code:
$weather.base =

To change the second equivalent of one minute realtime:
Code:
$weather.min_equiv =


FAQ

No questions yet.

Compatibility

I'm trying to make this compatible with MAWS (Modified Advanced Weather System), which is a rewrite of the weather module incorporating many extra weather effects.

Credits and Thanks

Right now, I am using a rewrite of MAWS in my demo, so thank you Ccoa, ForeverZer0, and Agckuu Coceg

[size=Medium][b]Author's Notes


Right now, I'm trying to add in some extra weather functions to go with the dynamic weather.

Terms and Conditions

I don't care what you use it for, just don't claim that it's yours.
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