03-24-2010, 05:31 PM
03-24-2010, 08:02 PM
It also seems to happen on your CTB, at least the mute glitch. I haven't tested it with venom.
Great script overall though, thanks.
Great script overall though, thanks.
03-24-2010, 09:43 PM
Best side-view battle system on the internet XD
03-29-2010, 12:55 AM
Hey I need it to be uploaded somewhere else i really want this but i cant download it..
03-29-2010, 07:38 PM
Hey I was wondering if I've done something wrong, I want to try out the overdrive add on but it's not working, have I done something wrong?
![[Image: 15rb96x.jpg]](http://i44.tinypic.com/15rb96x.jpg)
This is what shows up:
![[Image: 2vdhczn.jpg]](http://i41.tinypic.com/2vdhczn.jpg)
![[Image: 15rb96x.jpg]](http://i44.tinypic.com/15rb96x.jpg)
This is what shows up:
![[Image: 2vdhczn.jpg]](http://i41.tinypic.com/2vdhczn.jpg)
03-29-2010, 07:44 PM
I think you gotta put the overdrive script underneath the atb.
03-29-2010, 08:08 PM
dpoteat Wrote:I think you gotta put the overdrive script underneath the atb.
Still not working :(
But thanks :)
03-30-2010, 02:13 AM
@Gagarazzi
I forget to add some instructions on the Overdrive script.
The overdrive must be "unlocked", with an script call add the code:
$game_actors[Actor ID].overdrive_unlock = true
Not 100% sure if the code is this one, i will check it later
And also it must be put bellow the ATB.
Try to put the script in the same order as they were bellow main.
I forget to add some instructions on the Overdrive script.
The overdrive must be "unlocked", with an script call add the code:
$game_actors[Actor ID].overdrive_unlock = true
Not 100% sure if the code is this one, i will check it later
And also it must be put bellow the ATB.
Try to put the script in the same order as they were bellow main.
03-30-2010, 11:25 AM
^^ Thank you :D I got it working now, I changed either this one:
Or this one:
And it's working now ^_^
Quote: include Atoa
#--------------------------------------------------------------------------
alias atoa_initialize_od initialize
def initialize(actor_id)
atoa_initialize_od(actor_id)
set_initial_overdrive
@overdrive_unlock = true
Or this one:
Quote:# ? Atoa Module
#==============================================================================
$atoa_script = {} if $atoa_script.nil?
$atoa_script['Atoa Overdrive'] = true
And it's working now ^_^
04-07-2010, 05:40 PM
Hey Atoa. I've been using your battle script (the front-view system, since I'm making a Phantasy Star fangame) and I was wondering whether you could implement an add-on system where the icons replace the text? Also, would it be possible to make the battle window collapsible?
Here's what I'm looking for.
http://www.youtube.com/watch?v=OHDJ_7AiF...re=related
And this is what I have so far.
![[Image: gc.PNG]](http://omploader.org/vM3hjNw/gc.PNG)
Hope it helps. And I need it as soon as possible, please.
I'm really loving your battle system! Many thanks again.
Here's what I'm looking for.
http://www.youtube.com/watch?v=OHDJ_7AiF...re=related
And this is what I have so far.
Hope it helps. And I need it as soon as possible, please.

I'm really loving your battle system! Many thanks again.