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Save-Point - Individual Shops and Item weight

Save-Point

Full Version: Individual Shops and Item weight
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I've been looking for 2 scripts for my current project, and I just can't seem to find them, so I would like to know, if anyone else have seen them (and perhaps can provide a link), or let me know if they even exist.

The first I need is an Individual Shop script, where different shops provide different prices at the same items. (Ex: Shop A and B both sell Item Y, but Shop A charges X gold for it and Shop B charges Z gold for it)

The second script needed is one for Item weight/limit depending on different characters. I know of Tidloc's Item weight script, but it's not what I was looking for. I need a script that allows a party to carry a different weight of items, depending on the characters in the group, and possible increasing the item limits to more than 99. (Ex: Party consists of Character A and B. Character A can carry items worth 50 kg and Character B can carry items worth 80 kg. A total 130 kg of items. If the Characters carry the maximum load, they cannot pick up or buy any more items, until they have disposed of their current items)

I hope someone knows of these scripts, since my project is at a halt, until I find them :(

Thanks in advance.
There's a script for those two. I believe one is called Tax Script which is made by Falcon. The second one is one of those SDK script, so you gotta look through certain forum script listing.
Don't need to really halt your game just for those scripts though .-.
I should have mentioned, that I try to avoid SDK scripts, but I'll be looking for the Tax Script :)
They're some of the last scripts I need, and I can't begin creating the rest of the game, until they are in order :)
For the inventory system -> you will get a pm, I don't know if I'm allowed to post it here^^
Why wouldn't you be allowed to post that?
The script is rather old and I don't know where I got it from, so maybe the creator has problems with that. Also I posted a script here some time ago and I was not allowed, so I better give him the script via pm^^
Just to clarify on Zarox's 'couldn't post'. He wasn't aware that the author had a ---can't post anywhere else--- clause in that particular forum. Not his fault and we abide by the author's decision. Giving a PM is fine, dude. :cheery:
Tried both Ark's Grandia Item Menu and Tidloc's Weighted Items, and both had problems with my project.
Ark's didn't seem to function with Guillaume777's multi-slots and Tidloc's caused errors I couldn't figure out.

So now I'll try a new aproach, and ask for a script, that limits the amount of Items that can be carried, and still allow the amount to be changed in game. Any ideas or sugestions? :)
Well, even my KyoShop Gems script allows you to set different prices to specific or all of the items via taxation. You set the tax percentage for a whole map or for all maps.
KyoShop Gems work for me, thanks :)
Now I just need the Item weight system. I must be something that affects the total amount of items each character can carry. Each item doesn't need a specific weight, but just need to take up one space in the inventory.

Ex: Character A can carry a total of 30 items. Doesn't matter if it's 30 leaves or 30 mountains... Just 30.
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