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Yeah, I agree with yamina-chan. Those junk items do look a bit off compared to the rest of the map.
See? XD Everyone is making maps at the moment.
And this one looks really nice too =D I was starting to like mine, but yours is a lot better Xb I really like the colors =)
Wow the map looks pretty professional. Which programm did you use?
Speaking of maps, I began to add locations to mine. I still haven't decided about the font.

[Image: HartaconTactics_2014-12-19_16-03-34_zpsc9edb010.png]
Reminiscent of Final Fantasy Tactics with all the symbols and lines. Looks nice, Charlie!
'tis a sexy map.
Archers and cover system!

[Image: HartaconTactics_2014-12-27_13-47-14_zpsdcfe64ff.png]
I made a world-map, or at least the world according to the Vrkhazhi:
[Image: ULqGdkN.png]
So I have made some name of cities in Yat-Vrkhazh:
[Image: m3CHTUB.png]
I have 28 cities, and I only have names for 11 of them so far.
We have
  • Gimel, means "horizon", referencing being the only (habitable) city to first see sunrise on the horizon
  • Muḵeb and Qaẕd mean "turquoise (mineral)" and "onyx", respectively. Refers to their location near the minerals
  • Haẇwaq means "light"
  • Mazlil means "tenacity"
  • Ḵpar means "night"
  • ʾUzēr means "point of focus", referencing it importance as the capital city where the emperor resides
  • Řaẏya means "origin" or "beginning"
  • ʾAǧatad-ʾAḵarmum (should actually be ʾAḵarmum-ʾAǧatad) means "white ships", referencing the beautiful white ships that travel from the harbor
  • Ḻamad-Suǧǧalum means "old trees", referencing... well the city has very old trees, perhaps Vrkhazh's oldest
  • Under Thrice Xandvii's recommendation, I have called the desert between the Pillars (AKA the Great Cities of Vrkhazh): Mazihu-Ǧaḵtunu, which means "Sea of Ghosts"
  • ṛ-Ṭaram-Yat-Vṛḵaẕ means "Horn of Yat-Vrkhazh"
  • Lastly, we have Tōram-ṛ-ʾIpzētunu which means "City of the Crows". This city was plagued by the famine that the Formless Being, Silḻav, caused when it made its way through the veil. No-one has tried to live there again for fear of it being cursed. It also appears to be where the veil is thinnest...
Nice little empire there... I like the use of shading for topography