12-31-2008, 09:39 AM
CharGen Extended
Version: 2.0
Version: 2.0
Introduction
This is a characterset generator made entirely with the RPGMaker XP system. It allows you to make Charset graphics for your gaming system. It supports various graphic sizes or styles as the resources loaded into the system determines what you're planning to use them for.
Features
- Over 15 graphic types available.
- Multiple graphic style support.
- External Language pack support.
- Mouse Support.
- Zoom feature.
Screenshots
Main Screen with sample image
![[Image: lRLAPLY.jpg]](https://i.imgur.com/lRLAPLY.jpg)
A sample creation with Half-Kaiser resources*
![[Image: Wvc3i7P.jpg]](http://i.imgur.com/Wvc3i7P.jpg)
*Half Kaiser resources courtesy of the HKCP.
http://www.pixelcocktail.com/HKCP/Gallery/
http://www.hbgames.org/forums/index.php?topic=39088.0
The Engine
>CLICK HERE<
The engine is merely the system used. You will still have to download at least one resource package of your choice. Resources not included.
Resources
Individual resource packages for CharGen Extended. You can download multiple resource packages to increase your library of graphic. These are available in the next post.
Languages
By default, CharGen Extended is in English and uses two files (chargen.clr and chargen.cfg) to hold the system's text. Even if these files are not present, the program will use built-in texts. However, one can download an external language package for those who do not speak English. These language packs are available right below. Just replace the default chargen.clr and chargen.cfg files with these.
Español
Deutsch
Français
Italiano
Instructions
Install the system as per usual and then (at least) one resource package into the same directory. Then run and enjoy. A simple .pdf file is in the installation file.
System Requirements
- All specifications of RPGMaker XP.
- Hard Drive space capable of the system and each resource pack installed.
- 800 X 600 Resolution or greater.
- Vista and Win7 Users: An edit to the 'Adminstration Permissions' to use Windows XP software.
Compatibility
All text displayed in the system is stored in two external files that can be edited with notepad or any ANSI or UTF-8 saving word processor. This permits distribution among non-English forums after a simple translation/edit is performed. The program can use earlier-designed Resource packs, though graphics stored in accessory folders may now have their own categories. Also, the newer version 2.0 system has more folders available, thus supports a larger 'language pack'. Even so, it can use the older one though the newer phrases and categories will default to English when not loaded.
Known Issues
Microsoft Vista
As found by Final Griever, Microsoft Vista users will be required to edit the 'Administration Permissions'' to use this Microsoft XP system.
No suitable directories found warning
The forementioned "No suitable directories found" warning occurs when there is no folder within the program directory that contains suitably formatted resources for the system. It checks not only for the existence of folders/directories but also for the required Template.tem file within that resource package folder. If none are found, this warning message appears.
By default, the pathway set up when installing CharGen itself would be C:\program files\RM Tools.
This would install and create the CharGen Extended program within the C:\Program Files\RM Tools\CharGenEx directory.
Likewise, the pathway set up when installing any resource package would also need to be C:\program files\RM Tools.
This too would install the resource in a pathway of C:\Program Files\RM Tools\CharGenEx.
Please note that a resource package is an entire directory or folder that is kept WITHIN the CharGenEx directory. So a resource package for White Ties styled characters (with an aptly named folder of W-Ties), would result in a path of C:\Program Files\RM Tools\CharGenEx\W-Ties.
If you had installed the resource package folder into another directory or path, simply drag n drop the whole resource package folder into the CharGenEx directory.
By default, the pathway set up when installing CharGen itself would be C:\program files\RM Tools.
This would install and create the CharGen Extended program within the C:\Program Files\RM Tools\CharGenEx directory.
Likewise, the pathway set up when installing any resource package would also need to be C:\program files\RM Tools.
This too would install the resource in a pathway of C:\Program Files\RM Tools\CharGenEx.
Please note that a resource package is an entire directory or folder that is kept WITHIN the CharGenEx directory. So a resource package for White Ties styled characters (with an aptly named folder of W-Ties), would result in a path of C:\Program Files\RM Tools\CharGenEx\W-Ties.
If you had installed the resource package folder into another directory or path, simply drag n drop the whole resource package folder into the CharGenEx directory.
RGSS Crash bug with Windows 7
This was a bug encountered by Tzuridis who reported the solution after it was discovered.
(01-02-2013, 05:54 AM)Tzuridis Wrote: [ -> ]I had an error with chargen extended where RGSS player would crash when I started it. I found the solution was to go to Advanced System Properties* (Advanced System settings for me) -> Performance -> Data Execution Prevention and I added Game.exe.
Then it worked. Hope I helped anyone else on Win 7 who has this problem.
AIM crash bug
This hadn't been reported until Vgvgf encountered it. Having installed it on a PC without RPGMaker XP (or any Enterbrain Product), he found it crashed after attempting to load Enterbrain registry keys. These keys aren't created until an Enterbrain product is run. So if you run this and find the AIM bug, fear not and run it again. The problem is self-solving.
64-Bit No-Saving bug
The RM Tools folder so-prescribed by the installation cannot be placed within the C:\Program Files (x86) folder. If done, you will find that neither saved projects nor compiled images will be generated.
Credits and Thanks
Thanks to ForeverZer0, KK20 & LiTTleDRAgo for the Resolution system, and Lambchop for the beginning of the 'Mousie' mouse system. And Vgvgf for the Aleworks Key Input system. Thanks to Ace and Landarma for assistance on the German language packs. Thanks to MGC for noting how the French language link was wrong. And thanks to Landarma who requested more folders for front/rear resources.
Terms and Conditions
The system is free for use. However, each graphic resource package requires you to follow the terms and conditions of their respective creators.