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Save-Point - Stationary Battle Command Window

Save-Point

Full Version: Stationary Battle Command Window
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I just want a battle command window (Attack, Skill,
Item, Guard) that stays at the top left corner of the screen,
regardless of who's selecting their action. I don't want it to hover
over the status display of the character who's selecting their action.

It's normally like this:
Default
I want it to be like this:
Requested Custom


I tried replacing every "@actor_command_window" in
the "Scene_Battle" scripts with "@spriteset_command_window," but this
did nothing. Is there any specific "@xxxx_command_window" that would
achieve my desired result?

Thank you!
Code:
@actor_command_window.x = @actor_index * 160
if you're not using any custom script that changes this, this is the line that cause the window movement
Just put an fidex value.
Also to change the y position just add bellow this:
Code:
@actor_command_window.y = value
Thanks! I'm planning to create a Lunar 2-esque battle window with the character portrait on the right.