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Full Version: make event unpassable even by jumping
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in my game i can use the command jump.. it is working fine
but i want some events to be solid....

i mean that when you jump you are not be able to pass over it..

so i mean jump then being blocked by a solid object
if this require scripting then tell me how to do it please...
Doesn't this have something to do with your platforming problem or is this an entirely different problem?
this is for rpg maker VX

its a different problem i wanted to erase the other post....

i want to modify the script in the game so that when i jump instead of passing after an event (rock for example) i can<t bypass it.

so i jump then a rock is there.. i cant go any further
You could probably use a terrain tag to indicate things that cannot be passed even by a jump, but I'm not exactly sure how to script it.
can someone tell me how to make a tile or an event that cannot be passed even by jumping?