Save-Point

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Save-Point - H-Mode 7 Altitude + Visual Equipment(?)

Save-Point

Full Version: H-Mode 7 Altitude + Visual Equipment(?)
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[Image: testboat.png]
I'm working on a game that mostly deals with maneuvering an airship around obstacles. The four players in the party each control a different part of the ship. Instead of equipping them with armor, you 'equip' that character with different pieces of equipment for the ship.

[Image: wolfgan.png]


I'd like for the pieces they equip to be visible on the ship, but I'm not sure how at all o_O I've tried using the H-Mode 7 Visual Equipment script, but it causes all sorts of strange errors.

When the visual equipment script is added:
-On the world map (visible by loading from the save in the demo),the on-map arrows disappear.
-When the zoom is changed during game play such as in the airship's shadow, the zoom remains unaffected.

Also, ideally I'd be able to layer all four party member's equipment sprites onto the hero sprite (airship). I'm not sure how to go about this- either manipulating the visual equipment script to get rid of the errors or using events like I did on the shadow o.O? Looking for help is all :\

DEMO
W = Altitude +
S = Altitude -
Up = Forward