Save-Point

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Save-Point - Arrow animation problems

Save-Point

Full Version: Arrow animation problems
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So, in my current project, I use charactersets that are a bit bigger than the RTP characterset. And when I fire an arrow or a gun or whatever, the arrow flies out of the characterset at around his knees, which just looks ridiculous. How exactly do I change it so that the arrow comes out around his upper body?

Nevermind I figured it out...I'm dumb hahahaha
If it is an arrow or missile 'characterset' used by a missile system, or an ABS that includes missiles, it is just a matter of altering the arrow characterset itself to match. Just raise the height of the arrows going left/right to accommodate your new characters. And if necessary, increase the vertical height of the charset altogether.