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I was checking out some questions and answers regarding programming languages and this is what I have found there.

https://www.quora.com/What-is-the-strang...evelopment

John Ohno Wrote:These problems are compounded in practice in industry, where there’s a lot of java code being written by kids just out of college (where they spent four years getting told that inheritance is the best way to do code reuse & abstraction layers have no downsides, while they worked on nothing but toy problems).

I found some paragraph quite interesting and started wondering why teachers would care to make their students waste their precious time with nonsensical stuff. Sarcasm + Confused
Well, if Moghunter used inheritance when making his original XP menus, his scripts would have been 50% shorter and more compatible with nearly anything else.

Nonsensical stuff?   Toy problems?  Perhaps that would be dependent upon the professor.  When I was dealing with code, it was more towards dealing with customer databases, point of sales and salaries.  Still,  I expect Java to be more audio-visual, so gaming would be a logical direction.

Be wary of professors with special projects...  One might be putting together a lazer weapon system using his students as workers:  https://www.youtube.com/watch?v=4nKXjJ7O0s4