10-25-2019, 04:32 AM
KPointsLotto XP
by Kyonides
Introduction
This is a short script that will let you configure two kinds of twin skills, an HP or an SP alias MP regeneration skill. What's new here? It will let you set the points percent your hero might earn or lose! That's pretty much why I say it's a good skill for bosses!
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Vanilla XP Version
Code:
# * KPointsLotto XP
# Scripter : Kyonides Arkanthes
# 2019-11-07
# This scriptlet will let you define skills that might heal or damage its
# target or recover or burn its mana depending on luck alone!
# It might be some good skills for boss battles...
module KPLotto
LIFE_SKILL_ID = 3
MANA_SKILL_ID = 4
LIFE_RANGE = -40..25 # Percent you can lose or earn
MANA_RANGE = -35..10 # Percent you can lose or earn
end
class Range
def random() rand(4) % 2 == 0 ? -rand(self.first) : rand(self.last) end
end
class Game_Battler
alias :kyon_plotto_gm_battler_se :skill_effect
def skill_effect(user, skill)
result = kyon_plotto_gm_battler_se(user, skill)
if result
if KPLotto::LIFE_SKILL_ID == skill.id
@damage = @hp * KPLotto::LIFE_RANGE.random / 100
self.hp += @damage
elsif KPLotto::MANA_SKILL_ID == skill.id
@damage = @sp * KPLotto::MANA_RANGE.random / 100
self.sp += @damage
end
end
result
end
end
Terms & Conditions
You must include my nickname and the current website's URL in your game credits.
I don't know if this scriptlet should be 100% free or not so stay tune!
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Give me a free copy of your completed game if you include at least 2 of my scripts!
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