06-21-2023, 03:09 AM
KLevelUpHeal XP
by Kyonides
Introduction
This is the most basic script that one could ever publish, but here I am publishing it here. :tongueout:
Yes, this script lets you customize the way your heroes will level up.
There is always a DEFAULT option to rely upon in case you do not set a custom type of heal for your heroes.
For XP
Code:
# Enter HP or SP or States or combine them at will.
# Enter ALL for all 3 options.
# * Script Calls * #
# - Set the Default Type In Game
# $game_system.lvlup_default = "" OR "SP" OR "HP States"
# - Step 1: Find an Actor - 2 Methods:
# actor = $game_actors[ActorID]
# actor = $game_party.actor(ActorID)
# - Step 2: Add a given Actor's Type in Game: :hp or :sp or :states or :all
# actor.add_lvlup_type(Type)
# - Or Remove a given Actor's Type in Game: :hp or :sp or :states or :all
# actor.remove_lvlup_type(Type)
module KLevelUpHeal
DEFAULT = "HP"
# { ActorID1 => :type, etc. }
INIT_ACTOR_TYPE = { 1 => :states }
If you prefer to set a default value via the DEFAULT Constant, you would just need to enter a string containing any of these options:
HP or MP or States or ALL
The default options are case insensitive.
Terms & Conditions
Free for use in any game.
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Credit is optional but appreciated.
You could send me a copy of your game as well!
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That's it!