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![]() +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: ![]() |
RE: Kustom XP & VX & ACE - kyonides - 02-19-2018 OK, OK, I made some minor mistakes that caused some insignificant bugs, not that they would bite that hard. ![]() ![]() ![]() ![]() RE: Kustom XP & VX & ACE - Mel - 02-19-2018 I don't want to suffocate you. But I have to tell you that Aluxes is using his special steel armor as a helmet. :/ RE: Kustom XP & VX & ACE - kyonides - 02-19-2018 They call him blockhead so that might explain that. ![]() RE: Kustom XP & VX & ACE - kyonides - 02-21-2018 Well, I have uploaded a new series of Kustom demos including Kustom XP Kiwi, a simplified version of Kustom XP. This means that version won't include additional stuff like KElemRES or KyoGemBoost as an attempt to catch people's attention. ![]() ![]() RE: Kustom XP & VX & ACE - DerVVulfman - 02-22-2018 So, I tested the stripped down KIWI version, and found a bug with removing curses.
Script 'KWorkshop XP Kustom' line 1245: NoMethodError occurred
undefined method 'active=' for nil:NilClass RE: Kustom XP & VX & ACE - kyonides - 02-28-2018 So what about now that I have uploaded new demos? I have uploaded them to both mega and mediafire, but I had uploaded them to mega days ago. I just did not want Melana to know about it for a couple of days. ![]() ![]() ![]() RE: Kustom XP & VX & ACE - Mel - 02-28-2018 From now on I will always look to mega aswell when it comes to new demos. RE: Kustom XP & VX & ACE - Mel - 03-12-2018 I know the development of this script has stopped but I will post this idea here: The option to extract items out of other items or equipment. Extracting an Iron Sword would give back Iron Ores and maybe some other stuff. RE: Kustom XP & VX & ACE - Mel - 03-13-2018 Found a new bug. When trying to give a smith a new recipe with this call. Code: KWork.give_recipe(:s, 1, 1) This error comes up. ![]() Maybe the scriptcall isn't just right but I don't know it better. And it seems required items for sharpening doesn't get consumed. Edit: Weapons and Armors as materials won't get consumed aswell after crafting. For example: I use the recipe to create a Pristine Iron Sword which requires a normal Iron Sword as material, the Iron Sword won't get removed from my inventory so I have two swords in the end. And overall I think a command to force-remove weapons and armors from the inventory would be very useful. Regardless what level they are and which gems are into them. RE: Kustom XP & VX & ACE - kyonides - 03-16-2018 This demo pack have been updated earlier today to fix a bug reported by some bossy girl from a distant land that was once a large empire. You are free to test it and find bugs that nobody has reported so far. That does not mean I would care about it ![]() |