Maps and screenshots thread - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: Maps and screenshots thread (/thread-2870.html) Pages:
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RE: Maps and screenshots thread - kyonides - 06-28-2023 Well, I remade the menu to fill it up with all kinds of stuff. The windows and boxes are animated. I mean, they slide in and out. So far, the script doesn't know if a skill is physical or magical at all. I gotta admit that the box's borders are a lot thinner nowadays.
RE: Maps and screenshots thread - Kain Nobel - 06-30-2023 I think the system looks for @int_f > 0 to determine if a skill is magical. See how they determine what skills are disabled when a battler is inflicted with Silence/Mute, I think it's just the simple @int_f > 0 check, but there might be other factors. (I don't have access to RM right now :3) Maybe the skill_can_use? method tells ya. RE: Maps and screenshots thread - DerVVulfman - 07-01-2023 You were close. Game_Battler blocks skills if no physical attack factor is in use for a skill Code: # If silent, only physical skills can be used RE: Maps and screenshots thread - Remi-chan - 07-02-2023 Battle HUD looking pretty fire. If there is aught I would change, it's the party_manager and actor_HUD to match with the rest of what lies here. Make it all clean and crisp! But for now, I will consider this a most glorious HUD indeed. RE: Maps and screenshots thread - Remi-chan - 07-09-2023 Love of Arcane and Grace RE: Maps and screenshots thread - kyonides - 07-17-2023 Here you can take a look at how the new chest script in its beta stage actually works. 3 Screenshots So what do you think about them, guys?
RE: Maps and screenshots thread - DerVVulfman - 07-17-2023 Entertaining. Different than my chest script. I will say that my windows are a bit more fixed while yours are adjustable. A good move on your part in my perspective But you're not accounting for the gold (or whatever currency) is in the chest. RE: Maps and screenshots thread - Mel - 12-09-2023 I tried to use the Mana Seed tilesets from Seliel in RMXP and it worked out pretty well, considering they aren't made for RPG Maker in the first place. RE: Maps and screenshots thread - kyonides - 12-10-2023 I think I've never heard about Seliel's tilesets before. Interesting. RE: Maps and screenshots thread - Mel - 12-10-2023 They are heavily inspired by the Mana series especially Trials of Mana and they look really awesome. And there are more than enough to make an actual game with them. They just don't fit with any RMXP stuff at all due to the lower resolution. https://selieltheshaper.weebly.com/assets.html |