Maps and screenshots thread - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: Maps and screenshots thread (/thread-2870.html) Pages:
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Maps and screenshots thread - Lowell - 09-25-2009 Man that looks sexy PK8, Good luck on it man :D Maps and screenshots thread - XP Kobold - 10-10-2009 Well i'm still busy with my conversion project so i thought i try something out with the default map. [Conversion Topic Here http://rmvxp.co.cc/thread-86.html] Basically just a test result. And this is the result so far. Well i'll prably use the chipset for a series of bonus nostalgia dungeons. Maps and screenshots thread - Charlie Fleed - 10-21-2009 Here's something from my project/testbed Some huds here and there, my passability map, icons on the right that indicate whether herbs picking and saving the game are allowed or not, as well as the presence of monsters/enemies. The hero has located a Red Sage, by walking near to it, and can go now picking it up. Maps and screenshots thread - Alpha-Mad - 10-21-2009 Looks nice Charlie! What kind of battle system are you using? Also, the backgrounds behind the money and the timer could be a little more visible or completely taken away. I wanna go herb hunting now Maps and screenshots thread - Charlie Fleed - 10-21-2009 Thanks for your advice. I posted images from the BS before in this thread http://rmvxp.co.cc/thread-205-post-4617.html#pid4617 it's Charlie Fleed's CTB... a smart guy... Maps and screenshots thread - computerwizoo7 - 10-24-2009 that screen shot looks cool man! did you edit it in anyway? Maps and screenshots thread - Charlie Fleed - 10-24-2009 There is a fog actually. It's a little more contrasted version of Fog01, with 50 opacity and sub blending. Maps and screenshots thread - Alpha-Mad - 10-24-2009 Charlie Fleed Wrote:There is a fog actually. It's a little more contrasted version of Fog01, with 50 opacity and sub blending.I didn't notice this at first, but that fog effect really gives a nice contrasted style to the map. I may steal your idea Maps and screenshots thread - computerwizoo7 - 10-25-2009 oh, i was wondering what exactly you did, cool trick! Maps and screenshots thread - Yin - 10-25-2009 I actually like how the windows look like glass kind of. But the name of the game in the top left corner may get annoying if it's there through the whole game. |