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![]() +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: ![]() |
RE: Kustom XP & VX & ACE - kyonides - 04-08-2018 Well, I have updated Kustom XP demo as a way to fix a few things and let people get a bit more from Klearance, but I haven't added a lot of stuff lately. ![]() ![]() RE: Kustom XP & VX & ACE - kyonides - 04-09-2018 I have updated Kustom XP demo and it has reached version 1.2.0 already! It now features lots of stuff related to chests, all of them are Kustom exclusive! ![]() RE: Kustom XP & VX & ACE - Mel - 04-09-2018 So much stuff to catch up on for me. x_x RE: Kustom XP & VX & ACE - kyonides - 04-11-2018 Well, people, I have updated Kustom XP once again this week! Now it features the fearful trigger_trap and trigger_happy_trap chest methods that obviously activate a chest's traps randomly. You can add about 4 or 5 kinds of traps to any chest! ![]() ![]() trigger_trap activates it no matter if you wished it did not! trigger_happy_trap might activate it or not, depending on the chest's humor sense that day ![]() You can download it from both websites at any time! RE: Kustom XP & VX & ACE - kyonides - 04-13-2018 I had to fix a few bugs but ended up changing lots of lines of code, still it didn't really make me change the minor version. That was mainly because I wasn't sure it was needed or just a more compact way to express the same scripting ideas I already had. Don't worry, my four alley cats! My KChests XP for Kustom script still incorporates the trigger_trap and trigger_happy_trap commands! ![]() ![]() ![]() ![]() RE: Kustom XP & VX & ACE - kyonides - 04-14-2018 Guess what? I have uploaded yet another Kustom XP demo! ![]() ![]() ![]() ![]() ![]() New Scene Script Call: $scene = KChestScene.new(Chest_ID) Keep in mind that KChests XP - Kustom Version already offers you a few ways to deal with snatchers like hidden slots, owning a chest, and pass codes! ![]() While the chest contents are visible and the chest window is active, hit the left arrow and see if you can find some nice items hidden in a secret compartment there! RE: Kustom XP & VX & ACE - kyonides - 04-14-2018 I had to fix some minor bugs, like the thief actor ID check, so I was in need of uploading a new Kustom XP demo! ![]() ![]() RE: Kustom XP & VX & ACE - kyonides - 04-18-2018 Recently I have uploaded yet another Kustom XP demo in order to fix some minor bugs in KWorkshop and improve KChests a little bit more. Now you won't automatically withdraw money found in a chest, it will ask you if you prefer to deposit or withdraw any specific amount of money. By the way, the scene won't ask you to specify any amount of items whenever you just need to take just a single item from the chest. RE: Kustom XP & VX & ACE - kyonides - 04-21-2018 Nope, don't get surprised, I did upload a new Kustom XP demo to fix a few bugs or details a certain fake feline forumer reported not long ago, plus including minor features. All of these things I have implemented have improved your good old friend, KChests XP. I hope now I can call this the last or final version of KChests XP for Kustom, but I doubt that forumer will ever stop complaining and making my demo crash at all costs. =_= RE: Kustom XP & VX & ACE - DerVVulfman - 04-21-2018 Perchance, did you get a bug report from anyone about KChests like this? Scripts 'KChests XP Kustom' line 998: NoMethodError occurred.
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