What's up, RMers? - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: What's up, RMers? (/thread-395.html) Pages:
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RE: What's up, RMers? - Ahzoh - 09-22-2016 I didn't think I was putting the fate of my game in someone's hands. But yeah, that's the cost of going into revenue sharing, though I doubt she would abandon it if there was money to be made. RE: What's up, RMers? - Ahzoh - 09-23-2016 Yea, they decided not to team with me. Good fight me. My project will never be done. Might as well just cast it into development hell again =/ RE: What's up, RMers? - Bounty Hunter Lani - 09-25-2016 I would hope your game would get somewhere, Ahzoh I'm sure you'll find someone else to help! (I've been doing a lot of stuff on my own, because everyone is always busy or asking for money, so I almost have to ) Anyway, I think I know what I want for Christmas... been looking at this for a while... http://www.rpgmakerweb.com/a/music/samurai-classics-music-pack Ohhhhh, so goooooood! Seriously though, a lot of the DLC packs and stuff I see are very great. The artists do great jobs RE: What's up, RMers? - Ahzoh - 09-26-2016 I joined some group's project as a mapper in the hopes they'll help me with music and art. RE: What's up, RMers? - DerVVulfman - 09-28-2016 I wish you good fortune. RE: What's up, RMers? - Mel - 09-29-2016 I'm wondering which scripts need to be edited to have 6 instead of 4 actors in the party. I think it shouldn't be that complicated. RE: What's up, RMers? - BeJeremiah - 09-29-2016 Begin by editing Add actor under Game_Party Code: def add_actor(actor_id) Change the "< 4" to the number you need. After that you have to edit the windows that show you party members. RE: What's up, RMers? - Mel - 09-29-2016 Thank you. That was really easy. The only window which makes me problems now is the battle status window. I can't find the x and y values of the battler sprites to make them all fit on the screen. Edit: Nevermind, I've found it by myself. It's hidden in the game_actor and not in the sprite or spriteset classes. >.< Edit#2: I've stumbled over another odd issue. The command window seems to be bugged when I'm trying to add a new entry. I can scroll down even if there are no more entries below. (I'm using SDK) RE: What's up, RMers? - Steel Beast 6Beets - 09-29-2016 I was going to suggest Dargor's Large Party script but I'm pretty sure it's incompatible with the SDK. Oh well. As for my project, I decided to include another permanent party member and the hardest thing so far is to come up with new abilities since the most basics ones (elemental magic, buffs and ailment-inflicting attack skills) are already taken by the other members. RE: What's up, RMers? - Ahzoh - 10-23-2016 So, I planned on using these kind of sprites: https://s15.postimg.org/qxl8blkx7/Place_ABS.png But the problem is that they are bigger than the RMXP RTP tilesets, especially the doors and such. |