What's up, RMers? - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: What's up, RMers? (/thread-395.html) Pages:
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What's up, RMers? - DerVVulfman - 04-21-2010 I just finished making my 'Companions' system for Mr.Mo's ABS. You can give 'keyboard' commands to all on-screen party members to move, follow, stay and etc. Now to make an add-on to it for one-on-one commands, so I can tell just 'one' party member to stay while another is told to 'stand aside'. What's up, RMers? - Guest - 04-21-2010 Derv, how bout a casting addon for Charlie's CTB? What's up, RMers? - DerVVulfman - 04-21-2010 Got a partial going, Sil. It is difficult. It doesn't work all the time and is buggy. In the meantime, I cranked this out for Kread-Ex: What's up, RMers? - Hybrida - 05-11-2010 I'm creating a Star System screen for Overworld Selection, and a Star-Map Overworld screen for planet selection. What's up, RMers? - Guest - 05-12-2010 Thinking about whether to post my game in Upcoming projects. The post itself takes a lot of time....maybe I should wait til i am about half done. Or at least a quarter... What's up, RMers? - kyonides - 05-12-2010 Lately I was trying to continue developing my KyoCardsGame project for XP, aka Kaerdon (for Gosu), but I lack of graphics and that makes the dev process slower. Even so I could replicate some basic features of the XP version on the Gosu one like showing a deck builder to move your cards from the deck to the sideboard (reserve deck in case you don't play MTG) and viceversa. The game logic of the Duel Scene it's what's now killing me. This would be the first time I try to do something like this. Maybe I finish it next year... or on December 22nd, 2012 hehehe. What's up, RMers? - DerVVulfman - 05-13-2010 Man, oh man. I got in touch with MrMo a couple days ago! Just 'that' is a kick. Woohoo. :cheery: Nearly done with the public releases of the MrMo ABS package I wanna have. It's pretty dang big now. I may have to give the 'companions' a brain so they don't walk into a trap effect. Of course, that means smarter enemies too. ... this won't be the ABS you're used too anymore. Not if handled right. What's up, RMers? - kyonides - 05-13-2010 Quote:... this won't be the ABS you're used too anymore. Not if handled right.That made me remember a BBC guy who've got a new indestructible gadget (maybe a cam?) and in some mysterious (or damn stupid) way he managed to break it. So I guess it'll take a time before users get used to that new way the ABS will work. Hope it'd be released before Christmas! What's up, RMers? - Monster Buffer - 05-19-2010 Amazed by Cogwheel's Nocturne Rebirth. I wonder if there are any other RM games like that? What's up, RMers? - DerVVulfman - 05-19-2010 Monster Buffer Wrote:Amazed by Cogwheel's Nocturne Rebirth. I wonder if there are any other RM games like that?Hrm... should be rather interesting with his actiony battlesystems. But why do their websites tend to have English texts? kyonides Wrote:Hope it'd be released before Christmas!Christmas? Dude... I'm done. I figure what posted was it. And now... naptime. |