P's Pause Script v2.0.1 (Updated: July 5th, 2009) [Exclusive] - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: P's Pause Script v2.0.1 (Updated: July 5th, 2009) [Exclusive] (/thread-2309.html) Pages:
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P's Pause Script v2.0.1 (Updated: July 5th, 2009) [Exclusive] - PK8 - 09-01-2009 SP27 Wrote:Oh sweet! I've tested this baby and I love all the options you put in there! :DThat's what happens when another BGM plays during the pause screen. :P There is a way but if I remember correctly, you'll need to disable the custom pause BGM flag (setting it to false) and enable the pause bgm flag. Zeriab Wrote:It's not possible to resume the audio rather than restart it unless you have a custom audio system which memorization and/or pausing the bgm.Yeah, I was talking about the third code. Also, ah, gotcha. :D P's Pause Script v2.0.1 (Updated: July 5th, 2009) [Exclusive] - SP27 - 09-02-2009 PK8 Wrote:That's what happens when another BGM plays during the pause screen. :P There is a way but if I remember correctly, you'll need to disable the custom pause BGM flag (setting it to false) and enable the pause bgm flag. Oh right! I didn't think of that. Hehe, sorry~ I've now got it so that the BGM/BGS fade and that the image shows up and goes away with an transition! Awesome features, hands down, hat off! P's Pause Script v2.0.1 (Updated: July 5th, 2009) [Exclusive] - Yin - 09-16-2009 Have you figured out how to make it show over the message box yet? That would make this script perfect. Or did you already do that and I'm just missing it? P's Pause Script v2.0.1 (Updated: July 5th, 2009) [Exclusive] - PK8 - 09-16-2009 I still haven't figured that out. :( |