Auto Populate Maps, Version 0.5 - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: Auto Populate Maps, Version 0.5 (/thread-2331.html) Pages:
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RE: Auto Populate Maps, Version 0.5 - LilyKnight - 03-15-2012 I often get a script hang error from your demo map. Is there an upper limit on the number of these you can have on one screen? RE: Auto Populate Maps, Version 0.5 - Charlie Fleed - 03-16-2012 No, the most likely reason is that the script cannot find a free spot for the events. RE: Auto Populate Maps, Version 0.5 - LilyKnight - 03-16-2012 it hangs and times out RE: Auto Populate Maps, Version 0.5 - Charlie Fleed - 03-17-2012 Yes, I got it. The reason is that there are not enough free tiles for the events that you are trying to generate. RE: Auto Populate Maps, Version 0.5 - LilyKnight - 03-17-2012 Thanks |