Another battle system request. o_o; - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Code Support (https://www.save-point.org/forum-20.html) +--- Thread: Another battle system request. o_o; (/thread-317.html) Pages:
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[Resolved] Another battle system request. o_o; - Boot - 04-29-2010 Ah, I got it working now! Not sure what I was doing wrong before, but it just seems to work now. I may have fiddled with something by accident. :P Many thanks all around for your help on this VVulf and MGC. Everything seems to be working perfectly now! [Resolved] Another battle system request. o_o; - DerVVulfman - 04-30-2010 MGC Wrote:DerVVulfman's solution should work (make sure that you call $mydrive = true/false before the launch of the battle). WARNING!!! Don't call 'false' from a map event script call. Call 'nil' instead. SephirothSpawn told me (and I know it first hand) that RGSS has a problem handling true values being changed back to 'false' from map event script calls. Code: $mydrive = nil |