What's up, RMers? - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: What's up, RMers? (/thread-395.html) Pages:
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RE: What's up, RMers? - Steel Beast 6Beets - 05-10-2023 (05-10-2023, 10:32 PM)kyonides Wrote: Well, one thing is the legal definition of a specific term and another the taste that something leaves you in your mouth after consuming a product or testing it thoroughly. I prefer to use the broad definition in this case. This also means that I am NOT telling people to go sue somebody else just for the sake of it. Yeah, I noticed some time ago that SithJester's site was no more. Kind of saw that coming on since the last update dated back to 2016. Fortunately, most her stuff (read sprites) were compiled and now are part of Heretic's Collection of Tilesets and Scripts (still) available at the Chaos Project forum. RE: What's up, RMers? - DerVVulfman - 05-11-2023 (05-10-2023, 10:10 PM)Steel Beast 6Beets Wrote: Seriously, I really wish someone had gone to the same lengths collecting and then making all those old goods available again as DerVVulman did with the things from RMXP.org and Creation Asylum. Actually, it was PK8 who made the RMXP.org archive, and that was a short-lived board that used that domain name after the original rebranded itself as HBGames. It's not the content of the original RMXP.org from 2004. A fair number of resources have since vanished as there were many stored on sites such as FileDen which changed their terms so there's no 'sharing', the closing of sites such as MegaUpload, and so on. Image-wise, I am working on female Half-Kaisers, once again focusing on the left-handed poses. It certainly takes a while. But for the idles, I do have a basic torso and upper body structure working fine. And both hand and feet placement is comparable to the male counterpart. RE: What's up, RMers? - Steel Beast 6Beets - 05-11-2023 (05-11-2023, 06:03 PM)DerVVulfman Wrote: Actually, it was PK8 who made the RMXP.org archive, and that was a short-lived board that used that domain name after the original rebranded itself as HBGames. It's not the content of the original RMXP.org from 2004. I see. Guess there's always a risk of losing stuff when you have to rely on external hosting and be at their mercy if/when they decide to cut you loose. What a sad state of affairs. And speaking of sad states of affairs, I'm really bummed that I fear trying new scripts because they might cause an incompatibility error with the dozen or so other scripts I am currently using. Like I want to try VVulman's Skills That Use VARIABLE values script but then I think it might run into trouble with the other skill scripts... Eh, I think I'll give it a go, anyway. EDIT: I tested it and works so far. I did a small edit to ForeverZer0's Enhanced Item Description so now the number of uses the skill has is displayed along with the blurb. I'm keeping this one for the time being. RE: What's up, RMers? - Remi-chan - 05-13-2023 (05-10-2023, 10:32 PM)kyonides Wrote: Well, one thing is the legal definition of a specific term and another the taste that something leaves you in your mouth after consuming a product or testing it thoroughly. I prefer to use the broad definition in this case. This also means that I am NOT telling people to go sue somebody else just for the sake of it. I'm not asking you to withhold your opinions, but I do recommend against throwing words like scam around without legal application. As someone who has only recently proven my self innocent after a claim that I was a plagiarist which lasted for ten years, I know how much damage that sort of thing can do. The court of public opinion will see scam as one that can be brought to account by the law. None of what you described is a breach of the law and is therefore, not a scam except in your personal opinion.. To re-iterate, if you knew how much resources outside the RPGmaker sphere cost, you would realize even the less generous ones are still plenty generous. I should also point out, and I mean no offense; that you might come off as a tad hypocritical saying such small amounts are scams when you were charging 300 dollars for scripts at one point. I will say that what you were doing is not in scam territory. But to do that and then complain about the pricing of resources that look generous in comparison should strike most as a tad unseemly. As for me, I got my dev spirit back, a bit of it anyway. And as a result, I finally have a video to show that isn't a speed draw or a stream. Lazarus and the Labrat Enjoy~ RE: What's up, RMers? - DerVVulfman - 05-13-2023 HOLY #$%^!!!! Okay, I've been around a while... and I have begun 'archiving' some content of another forum (YEP... AGAIN)... and I just ran across a username I haven't heard in a decade. AHEM, "SHADOWBALL." Would you please step forward????? Oh, and I am progressing on the female left-handed half kaisers still. It takes time, but of nearly 50 poses, I got 12 completely worked out (and actually improved a tad). PS: Some posters had a sense of humor Quote:Script RE: What's up, RMers? - Remi-chan - 05-14-2023 I got a lot more work dome, consider this video but a small taste of what awaits on Sanctuary! Blubberhead's Burgers RE: What's up, RMers? - kyonides - 05-15-2023 I've been busy developing a new script, namely SkopesMenu XP, that should allow the player to choose a custom skill scope in battle for specific skills. How would that work? It's quite easy to explain. You just need to get a recipe to be able to change it via a menu. Of course, the script has a couple of ways to safely store those recipes.
You could also create several recipes for the same skill with different settings... and prices. Here you can take a look at the embedded comments. Code: # Every SKopes::Skill has the following properties: RE: What's up, RMers? - DerVVulfman - 05-19-2023 Doing pixelwork when you're not an artist is ... WELL, the Female Left-Hander's Half Kaiser battler spritesheet is coming along, and I am now 3/4ths done... I mean, with nearly 50 poses with 4 frames of animation, having a dozen left to work on isn't bad. I still use my Layered Spritesheet tool for testing... that to be updated (possibly) later, allowing for an option for Left-handed graphic selection with a radio button of sorts. Granted, I did that with RPGMaker XP. HAH!!! RE: What's up, RMers? - kyonides - 05-20-2023 It's curious to watch my students get silent when I come up with a topic that they should have seen in class like last year or in a couple of months time as is the case of just one of them. One would expect them to easily figure out how to come up with the formula for finding a percentage when you only get the nominal and the maximum values. Once they solve this problem, they should deduce that there gotta be another formula that manages to do the opposite, namely a formula that allows you to find the the nominal value of a given percentage. Sadly, they couldn't do it on their own. And they were supposed to calculate percentages while in 6th grade. I guess that if they had been using the Maker for quite some time, they'd figure that out sooner or later... If they ever play with the default scripts and ask themselves the right questions right when a hero gets hit or healed during battle. RE: What's up, RMers? - Remi-chan - 05-21-2023 Been doing some rewriting of some scenes and have some vids to show for it. Ruler Exposition This scene used to be very different. I realized I hadn't done much to set up Rulers or explain Sin Power, so now I have that covered. The way this scene went before kind of doesn't work anymore. Heartbroken Guardian Angel Another huge rewrite to this scene, now it flows naturally and the reactions seem more in line with the characters. Pink Menace This scene was more or less entirely re-written as well, Fyori's point is much easier to understand now. The High Courtesan This scene hasn't changed at all, but i never did a recording of it. Until now~ This is one of the only times where you can meet Lilith before the end of Disk 2. So yea~ I been pretty productive. |