Destiny of End - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Upcoming Projects (https://www.save-point.org/forum-15.html) +--- Thread: Destiny of End (/thread-5585.html) |
RE: Destiny of End - Steel Beast 6Beets - 11-19-2015 Tina's house looks a bit empty, I'd say. I quite like the dirty blackboard windowskin. RE: Destiny of End - Bounty Hunter Lani - 11-19-2015 (11-19-2015, 12:14 AM)Steel Beast 6Beets Wrote: Tina's house looks a bit empty, I'd say. I'm still moving things around in there, don't you worry! I mean, I did say... Quote:Bounty Hunter Lani There'll be more in it when I make the next update. Hold your horses (11-19-2015, 12:14 AM)Steel Beast 6Beets Wrote: I quite like the dirty blackboard windowskin. Ahh, JayRay made that (Again, that was also mentioned) I really do quite like it, I was just exploring my options with some others. RE: Destiny of End - Mel - 11-19-2015 Hey, your game sounds really interesting. Your animated battlers and the animations are awesome. I'm looking forward to see more of it. :) RE: Destiny of End - Bounty Hunter Lani - 11-19-2015 (11-19-2015, 01:59 AM)Melana Wrote: Hey, your game sounds really interesting. Thanks! I should be able to have some more for you all soon! Of course, I won't show anything until the first continental map is finished, and I'm not putting timetables on myself anymore since I don't know when I can do things... but I can definitely say it won't be too much longer than a week, if even that! Don't quote me on that though I have a ton I COULD show, but where's the fun in showing it all at once? RE: Destiny of End - Bounty Hunter Lani - 11-25-2015 I made a boss too strong. (Before anyone says anything... I forgot to change the battle background. This one isn't gonna be in the game-- unless I decide to shrink everyone, of course. Hmmm... ) Wanted level 40-50s to be able to fight him, but my party was level 55 with the best equipment in the game and got crushed in literally 3 enemy turns. Whoops I'm working super hard on my first continental map, and it's coming along great, but I need more time... should be able to have it done within a week! Can't do anything tomorrow though, but I'm glad it's almost done! (And yes, I multitask a lot. I'm still working on the map, but inspiration struck me! And it shot me a whole lot, too ) Also, I realized that Sheena's little face thing at the bottom isn't a properly-edited png file, so there's that, too. RE: Destiny of End - Bounty Hunter Lani - 11-30-2015 MAJOR GAME UPDATE TIME!!! First thing's first... 1 - I worked for a while on the game's first continental map, getting advice and such on what changes needed to be made... and I finally have Version 1.0 done! Without rivers: With rivers: River placements are subject to change, as are a few other minor things... Otherwise, this is it! Don't ask about the color choices. Cartographers can be weird, like the one who made this map ... The "Unknown" areas are areas that are way too unsafe for a silly little cartographer to go. And no known person has ever made it through the big "?" area and come back alive to tell the tale. SPOOOOKY~ Okay, now on to more thingies! 2 - I gave all allies a BIG HP boost. They seriously needed it, with how difficult the bosses can get, and how much damage they can put out if you're too weak I actually increased their maximums by a few thousand each, so it should be a very welcome change. 3 - I've been working on positioning of the party, and I think I've found a better balance than was there before. What do YOU think? The two in front, Zoleon and Kollin, are both Summons. I'm still working on the positioning, since I'll need to make room in case there are two summoners in the party and fill up all 8 slots! 4 - I've been working on making "Distorted" versions of certain enemies. The one on the very left is the original sprite, and the rest are different distortions I'm testing out. Which do YOU think looks best? I got two votes for one of them already, but I'm curious Story-related updates! 1 - Oftentimes when the party enters a new town, the party will split up and "do their own thing". This leads to storyline scenes, comical scenes, meeting new people, etc. Some choices you make can change small things, like items in a shop or optional characters you can get. It's just a little fun thing I decided to add in 2 - Speaking of the party... Ikuno and Tina are LOCKED IN THE MAIN PARTY! Pipsqueak and Sheena can be switched out for any of the 4 optional allies that may have joined you. (Again, there are 17 total, but you can only hire 4 of them in one playthrough!) 3 - Tina can't and won't use magic. I may have shown or may show screenshots with her having "White Arts" and "Black Arts", but no. She doesn't really have any. Those are just animation test abilities that I didn't take away As a strongly religious person, she believes magic is Witchcraft, and even if she could manage to use it... she wouldn't. 4 - Speaking of Tina... I mentioned that her father died a few years ago in her initial description. Truthfully, his body was never found. Only his arm and a massive amount of blood and gore were found where he was hunting. He's assumed to have been eaten... 5 - Finally... The quest to the Capital City of Bline at the beginning of the game seems to be a treacherous one. For an "idea" of where you're starting out, they went through Yazzuu a day prior, and went straight North from there as a major shortcut. "She" is supposed to be waiting on that straight-line Northern path beyond where the road stretches, at a meeting point somewhere before an oasis city that's rumored to exist. There truly is no road there past a certain point, as you can see by the map above. Good luck to them, huh? RE: Destiny of End - Mel - 12-04-2015 I'm just interested in your battle system. Is it a self creation or who has done that? It looks really cool :) RE: Destiny of End - Bounty Hunter Lani - 12-04-2015 (12-04-2015, 06:50 PM)Melana Wrote: I'm just interested in your battle system. It's the CTB by Charlie Fleed! Link to the thread for it here: http://save-point.org/thread-2298.html It has built-in summons, among many other cool additions, but resources can be a bit scarce if you don't know where to look for them I'm gonna be making some visual edits to many things for the next update, so look forward to many minor changes and new sprites! RE: Destiny of End - DerVVulfman - 12-05-2015 Um.... As the guy who worked upon the 'Animated Battlers' sprite system that Charlie used (we collaborated here and there), one can use default battlers as well as charactersets too. But people recognize it because of the more advanced-looking battlers from the demos. THOSE are not so easy to develop. RE: Destiny of End - Bounty Hunter Lani - 12-05-2015 (12-05-2015, 04:28 AM)DerVVulfman Wrote: Um.... As the guy who worked upon the 'Animated Battlers' sprite system that Charlie used (we collaborated here and there), one can use default battlers as well as charactersets too. But people recognize it because of the more advanced-looking battlers from the demos. THOSE are not so easy to develop. And you guys did quite excellently I've gotta try and figure out how to make those darn battlers. I have spritesheets I could use, but the positioning looks to be the only problem Oh well So anyway, yeah, Dervy-kun and Charlie-sama made something epic that's well-known for its quality. (What a surprise, right? ) |