KUnits XP - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: KUnits XP (/thread-6725.html) |
RE: KUnits XP VX ACE - kyonides - 07-29-2017 I just showed up here today to let you know that I had to update KUnits VX and ACE, yes, ACE as well. Actually I also crafted KUnitsAchieve ACE and even added Gem Roulette ACE (for KUnits ACE) to the corresponding demo, but separately I uploaded Gem Roulette XP, too. So go spin the wheel and see what Arshes or Eric may earn there! RE: KUnits XP VX ACE - kyonides - 07-31-2017 Now Bumping here to Show Off some slightly nice Screenshots Both images belong to my newest script KUnitsBank XP, a complementary banking system for KUnits XP. I'm ready to get feedback, suggestions, ideas on how to improve it, etc. By the way, I also had to update all versions of KUnits and Gem Roulette for KUnits, meaning XP, VX and ACE got upgraded in the process. RE: KUnits XP VX ACE - kyonides - 08-04-2017 Here you can take a look at the new KUnitsBank XP screenshots.
RE: KUnits XP VX ACE - kyonides - 08-05-2017 I had to upload a new version of KUnitsBank XP to fix some minor bugs as I reported in the chatbox and started implementing some of the transfer features it will need, but it's unavailable right now... You would get a Buzzer as its current response to your request. The money and item deposit and withdrawal work fine now. RE: KUnits XP VX ACE - kyonides - 08-06-2017 I updated KUnits XP once again because I found that the previous version didn't care about other players' teammates actual coordinates so I had to fix that in version 1.2.11 and I also had to make a minor change to a class I included there that is required by KUnitsBank XP as well. RE: KUnits XP VX ACE - kyonides - 08-08-2017 Again, because of KUnitsBank incursion in all Ruby based makers and some few improvements I recently made I had to update all three KUnits versions. (Before you had to start with a full team or a few of them, now it won't stop you to start your projects with a single hero if deemed necessary. You can even locate other teams on the fly during gameplay, meaning you will set the new party's location via a script call.) RE: KUnits XP VX ACE - kyonides - 08-13-2017 I had to update KUnits scripts once again after I realized all of these scripts should support many languages if ever needed. (Perhaps users like Melana or yamina-chan could help me with the German translation so that it makes sense and doesn't sound awkward, plus I'm a bad at finding the right technical terms so to say.) By the way, I posted some screenshots so you may have a look at my KUnitsShop XP script (in the works). Don't forget to check out my KUnitsFoes topic as well! Oh and KUnitsBank scripts had to be modified, too... RE: KUnits XP VX ACE - kyonides - 08-16-2017 KUnits and KUnitsAchieve scripts for all Ruby based RPG Makers have been updated, a newer version of KUnitsShop XP is available. Now all KUnits related scripts are multilingual! Just check out KUnits module and look for the @lang variable located there. make sure you set its value to :ENG for English or :ESP for Spanish (espaƱol aka castellano). It's still possible to add more languages like German but I haven't really received any help from anybody that might actually be interested... @lang 's value will define which is the current language for all KUnits related scripts, it won't affect anything else though. You can even change it's value during gameplay if you as a game developer find it necessary for any "weird" reason you might have that I haven't figure out so far. Here you can take a look on how smoothly KUnits scripts run on Linux thanks to mkxp for Linux. You can run all Ruby based RPG Maker projects on Linux! RE: KUnits XP VX ACE - kyonides - 08-20-2017 I tried to upload some screenshots of KUnits MV and KUnits Gosu projects, but imgur had other plans already... imgur Wrote:Imgur is over capacity! Even so you may download KUnits Gosu now if you have installed Ruby 2.x in your OS and downloaded the gosu rubygem via a console window. On Windows: gem install gosu On Linux: Local Installation gem install gosu System-wide Installation sudo gem install gosu How To Run the Game
KUnits Gosu has two window resolutions available, 640x480 and 800x608. Click on the game640 or game800 Ruby file to start playing the demo! RE: KUnits XP VX ACE GOSU - kyonides - 08-21-2017 Updated KUnits Gosu once again, the Change Party Menu actually works! (Smoothly?) You may find most elements present on other versions except for battlers or faces. Since the demo only includes the title and change party menu scenes there isn't much to look at by the script does save the parties and players (team leaders' sprites and game events) in a save file. Honestly, I should have tell you that gosu rubygem will ask you to install other rubygems or some Linux packages if its installation fails. Go ahead and check out its website at anytime! https://www.libgosu.org/ DerV, here's its official logo. |