Maps and screenshots thread - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Games Development (https://www.save-point.org/forum-4.html) +--- Forum: Development Discussion (https://www.save-point.org/forum-17.html) +--- Thread: Maps and screenshots thread (/thread-2870.html) Pages:
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RE: Maps and screenshots thread - deValdr - 06-08-2011 On the menu thing you need to reduce the font size. It will look much much better. Also maybe try a different font? RE: Maps and screenshots thread - MagitekElite - 06-26-2011 I decided to rebuild the previous maps because it flowed really weird...stopped in odd places and didn't look very natural. So here is a current WIP piece of the previous map under changes: Content Hidden What do you guys think? More natural looking mountains than before, or worse? *If more detail is needed on the maps, just say so :P* RE: Maps and screenshots thread - Charlie Fleed - 06-26-2011 There's an elevation error in the red-circled zone. The blue-circled area is a bit weird. I guess I would make the two platforms with rocky border one. The yellow-circled area is weird too. I would extend the lower, rocky-bordered area towards the top-right till it touches the higher rocky-bordered area. RE: Maps and screenshots thread - deValdr - 06-26-2011 Customly written engine by me. Made with the SDL library for drawing and window. Written in C++. Content Hidden Coming up: NPC interaction and Particles EDIT: Oh and yeah. This engine uses pixel movement and pixel positioning for NPCs and objects which gives a much smoother experience than the RPG Maker RTP engine. The sprites are also generated in runtime from the following attributes: string gender; string hair_id; string hair_color; string eyes_id; string eye_color; string base; int nose_id; int mouth_id; string body1; int body2_id; string legs; int feet_id; RE: Maps and screenshots thread - MetalRenard - 06-26-2011 Wow Valdred, nice work! "The sprites are also generated in runtime from the following attributes:" Does this mean you can modify one of these attributes to, for example, change the clothes etc? RE: Maps and screenshots thread - deValdr - 06-26-2011 Absolutely :) It allows for character creation upon starting a new game, making your character change by equipping and unequipping stuff + you will be able to go take a haircut and the sprite will change accordingly. ;) RE: Maps and screenshots thread - deValdr - 07-16-2011 New screeny from me: Content Hidden Of my engine in progress. Mapping sucks because I haven't managed to make a working map editor yet, so I had to program the mapping T_T All graphics is original and made by the brilliant artist with which I work. All character sprites are generated from data about them, like hair color. I currently only have one set of cloth to choose from but that is also "generated" RE: Maps and screenshots thread - Charlie Fleed - 07-17-2011 Character designs for Hartacon: Art by Katarzyna Kamińska. More coming soon. RE: Maps and screenshots thread - Charlie Fleed - 07-17-2011 err.. thanks for the compliments but... Quote:Art by Katarzyna Kamińska.:P RE: Maps and screenshots thread - Charlie Fleed - 09-19-2011 |