CTB - A Final Fantasy X-like Battle System, Version 3.2 - Printable Version +- Save-Point (https://www.save-point.org) +-- Forum: Material Development (https://www.save-point.org/forum-8.html) +--- Forum: Scripts Database (https://www.save-point.org/forum-39.html) +---- Forum: RPGMaker XP (RGSS) Engine (https://www.save-point.org/forum-116.html) +---- Thread: CTB - A Final Fantasy X-like Battle System, Version 3.2 (/thread-2298.html) |
CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Guest - 02-07-2010 I am not sure charlie. It's not working. Anything else I can do? CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Ace - 02-07-2010 @Sline, you have to add the weapon first per change weapons event command, and after that you can equip it per change equipment event command. @Villain xD actually it's not really naruto, but inspired :D CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Guest - 02-07-2010 Zarox you are the man. Issue resolved. CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Charlie Fleed - 02-07-2010 Good call Zarox. CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Villain - 02-07-2010 I hope nothing terrible, that I ask so many questions? DO you know, how can I make that Victory ME is not played, but in place of her continued battle BGM? Thanks in advance! CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Charlie Fleed - 02-07-2010 And when should the battle BGM end? CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Villain - 02-07-2010 When the characters return to the main map.(map, where the battle was started) I just want to remove victory melody, without silence (on it's place). CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Charlie Fleed - 02-07-2010 Okay, you have to comment (put # at the beginning of the line) the four points in CTB by Charlie - Scene_Battle where the map bgm is started. Look for bgm_play and you'll find them. Then on line 194, after Code: # Refresh map Code: # If switching to map CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Guest - 02-07-2010 Hey charlie? Do you provide help with other scripts as well? Even if you didn't make it? CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - Villain - 02-07-2010 Ok, thanks, but can i continue playing of battle BGM during the counting of the results of battle? :) In battle report? like in Xenogears, or Xenosaga. |